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Tracker, pathfinder and master of the bow, the keen-eyed Hunter can fire arrows to devastating effect. Archery is not the only thing in which the Hunter excels, for she can lead her companions through Middle- earth faster than they could travel on their own, and can set traps to ambush enemies. While the Hunter has decent close combat skills, she would rather let her bow do the work.


''Races: Dwarf, Elf, Man, Hobbit''
''Races: Dwarf, Elf, Man, Hobbit''
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''Role: Nuker''
''Role: Nuker''


[[File:Hunter Video.png|right|frameless|600x600px]]
=== What is a Hunter? ===
[[File:Hunter Video.png|right|frameless|334x334px]]
Tracker, pathfinder and master of the bow, the keen-eyed Hunter can fire arrows to devastating effect. Archery is not the only thing in which the Hunter excels, for she can lead her companions through Middle- earth faster than they could travel on their own, and can set traps to ambush enemies. While the Hunter has decent close combat skills, she would rather let her bow do the work


=== Is this the class for me? ===
=== Is this the class for me? ===
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=== Articles of Discovery & Implements of the Hunter (Level 45) ===
=== Articles of Discovery & Implements of the Hunter (Level 45) ===
[[Category:Classes]]

Revision as of 22:42, 28 May 2023

Tracker, pathfinder and master of the bow, the keen-eyed Hunter can fire arrows to devastating effect. Archery is not the only thing in which the Hunter excels, for she can lead her companions through Middle- earth faster than they could travel on their own, and can set traps to ambush enemies. While the Hunter has decent close combat skills, she would rather let her bow do the work.

Races: Dwarf, Elf, Man, Hobbit

Role: Nuker

Is this the class for me?

The Hunter will be the class of choice for players who enjoy striking a target at range. Clever by nature, Hunters are known to lure their targets into traps to hinder them, giving them time to use their bows to deadly effect. A Hunter's knowledge of nature also provides skills that help her and her fellows survive in the wild. Their combat style depends on their ability to wound targets while staying out of harm's way.

Hunter Pros and Cons
Strengths Weaknesses
Long-ranged high DPS Trouble dealing with multiple mobs up close
Track creatures Melee is weak compared to ranged
Great run buff and traveling skills No healing in combat
Can set traps for creatures

Skills and Combat

Focus. Hunters have a Focus meter above their Auto-attack button. Focus is increased by the use of several lower-level ranged skills, including Swift Bow and Barbed Arrow; the "Focus" skill will completely fi ll your Focus meter. As your Focus meter fi lls, you will be able to unlock more devastating skills. Note that moving even slightly will start to empty your Focus meter

Active Skills

Close Combat

Ability Category Level Range Description
Agile Rejoinder Melee 24 3 When you parry an enemy's attack, you can respond with a highly damaging melee attack. This attack will never miss against on level targets and cannot be parried, blocked or evaded.
Blindside Melee+Ranged 8 3 You are able to divert your enemy's attention with a single melee strike and follow it with a single bow-attack at close-range.
Low Cut AoE+Snare 16 5 You can make a low cut in front of you which can temporarily slow the movement speed of up to 2 of your enemies.
Scourging Blow Melee 4 3 This attack deals additional damage if the enemy is suffering from your Barbed Arrow and both attack and additional damage have an increased chance to critical. However, using this skill will stop the bleeding.
Swift Stroke Melee 1 3 A fast, damaging melee attack which temporarily increases your defenses.

Hunter's Focus

Ability Category Level Range Description
Focus Buff 10 Before combat, you may rapidly increase your Focus. Focus is required to use some bow skills and is lost if you move.
Intent Concentration Buff 20 In a desperate time, you can instantly reach full Focus.
Merciful Shot Ranged 30 40 When an enemy falls below 50% of its health, you may take a shot which inflicts massive damage. If you land a Critical Hit, this attack will deal exceptional bonus damage.
Needful Haste Buff 34 You can sacrifice some of your Focus to make ranged attacks at a faster rate.
Penetrating Shot Ranged 10 40 An extremely damaging shot that pierces the armour of your enemy, ignoring 10% mitigation.
Rain of Arrows Ranged AoE 20 40 You rain arrows down upon your enemies, allowing you to hit multiple targets.
Rain of Thorns Ranged AoE 40 You rain thorn arrows down upon your enemies, allowing you to pin multiple targets.

Lessons of Nature

Ability Category Level Range Description
Beneath Notice Threat 36 Your survival-skills allow you to make yourself appear less threatening to enemies for a short time.
Bright Campfire 22 Your survival-skills enable you to make your Fellowship comfortable in the wild, increasing their recovery and enabling some crafting skills. The campfire lasts for 3 minutes.
Camouflage Buff 40 You have the ability to blend into your surroundings, making it difficult for your foes to detect you so long as you remain still.
Cry of the Predator Fear 12 25 You mimic the cry of a predatory animal, causing an enemy beast to run in fear.
Passage of Foes Track 22 Your skill as a tracker allows you to detect the presence of nearby orcs, trolls, giants and evil men or dwarves.
Passage of Nature Track 12 Your skill as a tracker allows you to detect the presence of nearby beasts and other natural creatures.
Passage of Shadow Track 32 Your skill as a tracker allows you to detect the presence of the dead, the unseen, and ancient evil.
Press Onward Heal When the need is high, you can move on with little rest, restoring all Power and Morale in only a few seconds.
Purge Poison Buff 16 25 Your survival-lore allows you to use naturally-occurring medicines to purge poisons from an ally.
Set Snare Trap 36 Your wilderness knowledge allows you to prepare a snare for enemies which will slow them and cause them damage over time. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Set Trap Trap 6 Your survival skills enable you to lay traps for enemies which can hold them in place. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Strength of the Earth Buff ? You can find strength from the land. Devoting all of your attention to the task, you can recover power swiftly in the midst of conflict. This skill is easily interrupted.

The Archer's Art

Ability Category Level Range Description
Barbed Arrow Bleed 1 40 Your arrow can cause a wound that bleeds and slightly slows movement speed.
Bard's Arrow Ranged 40 You fire with the skill of Bard himself, driving feat into evil enemies.
Heart Seeker Ranged 50 40 Taking great care and practiced aim, you prepare a shot to strike at your target's most vital weak spot. This shot will not miss, nor can your target parry, block or evade it.
Quick Shot Ranged 1 40 You can nock and loose an arrow quickly.
Stance: Endurance Stance 28 You take a stance which decreases the Power cost and reduces the chance that your enemy's attention will turn to you. While in Endurance Stance, your Quick Shot does not draw as much attention as it normally does.
Stance: Precision Stance 18 You take a stance which decreases the possibility that your enemies will avoid your shots. While in Precision Stance, your Quick Shot has an increased chance to score Critical Hits.
Stance: Strength Stance 4 You take a stance which increases the damage of your shots, while increasing the Power cost and draws the enemy's attention to yourself. While in Strength Stance, your Quick Shot will slow your enemy's movement.
Swift Bow Ranged 2 40 You are able to loose two missiles in rapid succession.

Wayfaring

Ability Category Level Description
Desperate Flight Travel 20 Recalls caster to nearby rally point.
Find the Path Buff 14 Increases fellowship run speed by 15.0%.
Guide to Bree Travel 32 Recalls fellowship to Bree.
Guide to East Angmar Travel 48 Recalls fellowship to Gath Forthnír in East Angmar (quest required to gain skill).
Guide to Esteldín Travel 34 Recalls fellowship to Esteldín.
Guide to Evendim Travel 36 Recalls fellowship to Tinnudir in Evendim. (quest required to gain skill)
Guide to Michel Delving Travel 22 Recalls fellowship to Michel Delving.
Guide to Ost Guruth Travel 26 Recalls fellowship to Ost Guruth. (quest required to gain skill).
Guide to Rivendell Travel 46 Recalls fellowship to Rivendell.
Guide to Thorin's Hall Travel 24 Recalls fellowship to Thorin's Hall.
Guide to West Angmar Travel 44 Recalls fellowship to Aughaire in West Angmar (quest required to gain skill).
Return to Camp Travel 26 Recalls fellowship to a camp site fire.

Passive Skills

Armour Proficiencies

Weapon Category Level Description
Light Armour Armour 1
Medium Armour Armour 10

Combat Characteristics

Name Level Cost Description
Evade Rank 1 7 4  90   Adds 2.0% to Evade Chance
Critical Rank 1 9 8  10   Adds 2.0% to Critical Hit Chance
Ranged Evade Rank 1 9 8  10   Adds 8.0% to Ranged Evade Chance
Parry Rank 1 11 12  10   Adds 2.0% to Parry Chance
Accuracy Rank 1 13 16  90   Reduces Miss by a medium amount.
Ranged Evade Rank 2 13 16  90   Adds 4.0% to Ranged Evade Chance
Evade Rank 2 15 22  50   Adds 1.0% to Evade Chance
Ranged Evade Rank 3 17 28  90   Adds 2.0% to Ranged Evade Chance
Parry Rank 2 19 36  10   Adds 1.0% to Parry Chance
Accuracy Rank 2 21 44  10   Reduces Miss by a medium amount.
Ranged Evade Rank 4 21 44  10   Adds 1.0% to Ranged Evade Chance
Critical Rank 2 23 52  90   Adds 2.0% to Critical Hit Chance
Accuracy Rank 3 25 62  50   Reduces Miss by a medium amount.
Parry Rank 3 27 72  90   Adds 1.0% to Parry Chance
Evade Rank 3 29 84  10   Adds 1.0% to Evade Chance
Accuracy Rank 4 31 96  10   Reduces Miss by a small amount.
Critical Rank 3 33 108  90   Adds 2.0% to Critical Hit Chance
Parry Rank 4 37 136  90   Adds 1.0% to Parry Chance
Critical Rank 4 39 152  10   Adds 1.0% to Critical Hit Chance
Evade Rank 4 41 168  10   Adds 1.0% to Evade Chance

Instrument Proficiencies

Ability Level Cost
Specialized Equipment 1 Starting proficiency
Clarinet Use 5 2  50  
Lute Use 5 2  50  

Misc. Passive Skills

Ability Level Description
Bow Chants 25 Allows hunters to employ ancient chants to empower their bow to various different ends.
Hand Wrought Traps 15 Allows use of specialized traps.
Improved Range 1 Your skill with ranged weapons allows you to attack from a greater distance than others.
Tracking Guide 35 Allows the Hunter to share the location of his tracked target with his fellowship members. Only information about non-player targets can be shared in this way.
Use of Fire 20 Enables hunters to apply fire-oil to their arrows.
Use of Light 30 Enables hunters to apply light-oil to their arrows.

Weapon Proficiencies

Weapon Category Level Description
Bows Range 1
Daggers 1H 1 Increases chance to land critical hit.
One-Handed Axes 1H 1 Reduces Enemy's Armour but with increased chance to miss.
One-Handed Swords 1H 1 Increases to-hit chance.
Dual Wielding 10 Allows combat with two one-handed weapons.
One-Handed Clubs 1H 15 Chance to Stun.
One-Handed Hammers 1H 15 Chance to Stun.
One-Handed Maces 1H 15 Chance to Stun.
Spear MHO 20 Chance to Wound causing damage over time.
Crossbows Range 30

Hunter Traits

As if your savage arrow blitz wasn't powerful enough as the Hunter, your traits will increase your efficiency to a superior level. You gain the class traits after you perform your main Hunter skills a set amount of times, or by completing specific class quests. Consider it like training: The more you do it, the faster you get better. You may think that adding a percent here or there to critical chances, evading, or damage won't do much, but it's that little smidgen in a close fight that makes all the difference.

Deeds

Name Level Reward Task Limit per Day
Sturdy Traps 1 Sturdy Traps Set traps for your enemies (350)
Rapid Recovery 1 Rapid Recovery Strike enemies with Swift Stroke (500)
Barbed Fury 1 Barbed Fury Strike enemies with Barbed Arrow (750)
Swift and True 1 Swift and True Strike enemies with Swift Bow (1,000)
Strong Draw 10 Strong Draw Use Penetrating Shot (600)
Heightened Senses 10 Heightened Senses Use tracking skills (500)
Hail of Arrows 10 Hail of Arrows Strike enemies with Rain of Arrows (500)
Deep Concentration 20 Deep Concentration Use Intent Concentration (150)
Deadly Precision 20 Deadly Precision Land critical hits with your bow skills (500)
True Shot 20 True Shot Strike enemies with Penetrating Shot (1,000)
Arrow-Storm 20 Arrow Storm Strike enemies with Rain of Arrows (600)
Graceful Draw 30 Graceful Draw Strike enemies with your bow skills (6,000)
Stealthy Shot 30 Stealthy Shot Use Beneath Notice (150)
Swift Recovery 30 Swift Recovery Use Needful Haste (125)
Legendary Deeds
Name Level Reward Task
A Shot in the Dark 42 Bard's Arrow Find missing pages (8)
The Way of the Hunter 44 Press Onward Find missing pages (8)
The Furthest Charge 46 Rain of Thorns Find missing pages (8)

Traits

Name Level Source Description Line Bonus
Barbed Fury 1 Strike enemies with Barbed Arrow Wounds caused by your Barbed Arrow bleed more profusely. Ranged Offense Damage increased 2.0%
Rapid Recovery 1 Strike enemies with Swift Stroke All of your melee skills recover more quickly than before. Subtracts 1.2 from Skill Reset Time. Ranged Critical Hit Chance Mod increased 1.0%
Sturdy Traps 1 Set traps for your enemies It is more difficult for enemies to break free of your traps. Ranged Critical Hit Chance Mod 1.0%
Swift and True 1 Strike enemies with Swift Bow Your Swift Bow inflicts greater damage to your enemies. Ranged Offense Damage increased 2.0%
Hail of Arrows 10 Strike enemies with Rain of Arrows You have a greater chance of landing Critical Hits with your Rain of Arrows. Ranged Offense Damage increased 2.0%
Heightened Senses 10 Use tracking skills Your exceptional senses allow you to track creatures over a greater distance, even if they are using Stealth, and to more easily detect creatures using Stealth. Ranged Critical Hit Chance Mod increased 1.0%
Strong Draw 10 Use Penetrating Shot Decreases focus cost of Penetrating Shot by 1. Power Regeneration in Combat increased by 0.3 per-second
Arrow Storm 20 Strike enemies with Rain of Arrows The Focus cost for your Rain of Arrows is reduced by 1. Power Regeneration in Combat increased by 0.3 per-second
Deadly Precision 20 Land critical hits with your bow skills Adds 1% to Ranged Critical Hit Chance Modifier. Barbed Arrow induction time reduced 0.1s; Swift Bow induction time reduced 0.1s
Deep Concentration 20 Use Intent Concentration Your Intent Concentration also restores some Power, in addition to its normal effects. Power Regeneration in Combat increased by 0.3 per-second
True Shot 20 Strike enemies with Penetrating Shot The Hunter's Penetrating Shot pierces more deeply through an enemy's armour, ignoring more of the armour's damage mitigation. Subtracts 8.0% from Target's mitigation to this attack. Ranged Offense Damage increased 2.0%
Graceful Draw 30 Strike enemies with your bow skills Your Endurance Stance further reduces the Power cost of your ranged skills.
Stealthy Shot 30 Use Beneath Notice When you use Beneath Notice, you draw even less attention from your enemies.
Swift Recovery 30 Use Needful Haste Your Needful Haste and Intent Concentration recover more quickly.
Fast Draw You are able to release your Barbed Arrow and Swift Bow more quickly. Barbed Arrow induction time reduced 0.1s; Swift Bow induction time reduced 0.1s
Bard's Arrow (Legendary) 39/41 Complete the book A Shot in the Dark Ranged weapon +12 damage; Adds 1 Focus; causes Fear -
Press Onward (Legendary) 39/41 Complete the book The Way of the Hunter +3000 - 3005 Morale; +3000 - 3005 Power -
Rain of Thorns (Legendary) 39/41 Complete the Book The Furthest Charge Roots for up to 30s (max 5 targets) -
Bow of the Righteous (Legendary) 45/50 Complete the level 50 class quests Recovers power with each successful ranged attack

Class Quests

Hunter's path (Level 15)

A Hunter's Charge (Level 30)

Articles of Discovery & Implements of the Hunter (Level 45)