Champion
What is a Champion?
A true master of arms, the Champion excels in combat,focusing on little other than destroying her foes. The Champion's whirling blades can strike fear into the hearts of even the foulest Orc, cutting down swaths of their numbers at once. While a Champion's training and armour grant her some survivability, it is not her focus, and a Champion can quickly find herself in trouble when facing several foes on her own.
Races: Dwarf, Elf, Man
Role: Area-of-effect damage/Damage-per-second
Is this the class for me?
The Champion will be the class of choice for players who enjoy fast-paced combat with multiple options available at any moment. Champions can use various weapon styles. With their active play-style, Champions can consistently inflict large amounts of damage to both single and multiple opponents in combat. Their style of combat is based on the concept that the best defense is a good offense.
Champion Pros and Cons | |
---|---|
Strengths | Weaknesses |
Cause large amounts of damage quickly | Fervour skill removes ability to block, parry, or evade attacks |
Ability to use various weapon styles | Hard to pull a creature out of a crowd before you gain the Shoot skill |
Strongest melee area-of-effect attacks | Very limited self-healing |
Fervour skill provides unparalleled power regeneration in combat |
Skills and Combat
- Champions have a Fervour meter above their Auto-attack button. You must successfully execute certain skills to increase your Fervour. As your Fervour meter fills, you unlock your more powerful skills.
- Use Champion skills (such as Swift Strike) to increase your Fervour, then hit with a powerful skill that requires the expenditure of Fervour points (Savage Strikes). You can toggle Fervour on, but be careful when there are many foes around since Fervour lowers your defensive abilities. Other skills that increase Fervour are Wild Attack and Battle Frenzy, and, of course, you can toggle on Fervour. Use Wild Attack more often than Swift Strike because it uses a lot less power.
- As for the attack skills, you have single-foe and area-of-effect attacks that assail up to five (more with traits) foes in a certain radius.
- The Shoot skill (ranged weapon) helps when you want to bring a foe to you, but it doesn't do much damage.
Active Skills
Ability | Category | Level | Range | Description | |
---|---|---|---|---|---|
Battle-frenzy | Buff | 12 | Your Fervour is instantly increased. | ||
Controlled Burn | Buff | 45 | Your damage and Power regeneration are increased. This skill can only be executed during combat when you have greater than 20% Morale. It can only be maintained if your Morale does not drop below 20%. | ||
Fervour | Buff | 4 | Your damage and Power regeneration are increased at the expense of avoidance. | ||
Glory | Buff | ? | Your threat generation and Power regeneration are increased at the expense of damage output. | ||
Merciful Strike | Melee | 24 | 3 | You make a powerful attack that can only be used on opponents under 20% health. | |
Swift Strike | Melee | 1 | 3 | You make a swift melee attack. | |
Wild Attack | Melee | 1 | 3 | You make a powerful melee attack, followed by a quick off-hand swipe. | |
Boast | Misc. | 40 | 10 | Tales of your heroic acts draw cheers from the crowd. | |
Champion's Challenge | Debuff | 22 | 30 | Your taunting cry forces your target to face and attack you for a few seconds. | |
Ebbing Ire | Threat | 44 | 15 | This skill takes threat away from the Champion and gives it to a fellowship member. | |
Exchange of Blows | Buff | 8 | You respond to some of your opponents attacks with swift counter-attacks. | ||
Flurry | Buff | 4 | Your attack speed is increased. | ||
Rising Ire | Threat | 42 | 15 | This skill takes threat away from a fellowship member and gives it to the Champion. | |
Blade-storm | AoE | 10 | 5 | You make a full area-of-effect attack. | |
Blade-wall | AoE | 1 | 5 | You make a frontal area-of-effect attack. | |
Cleave | AoE+DoT | 16 | 5 | You make a full area-of-effect attack, which can cause light damage-over-time. | |
Fighting Dirty | Melee | 26 | 3 | You make a cunning attack that catches your opponents off-guard. Your next area-of-effect attack will cause more damage. It can only be used on opponents below 25% health. | |
Raging Blade | AoE | 41 | 8 | You make a full area-of-effect attack, inflicting heavy damage, drawing the enemies' attention to yourself. This attack never misses. | |
Sound the Attack | AoE+Debuff | 34 | 5 | You make a full area-of-effect attack, which stuns your opponents. | |
Bracing Attack | Melee | 14 | 3 | You make an attack which allows you to brace yourself against counterattack, increasing your Morale by a small amount. | |
Dire Need | Heal | ? | Half of your Power is transferred to Morale. | ||
Hedge | Melee | 38 | 3 | You make a melee attack that dissuades your target from continuing to attack you. The target will only stop attacking you if there is another more threatening target nearby. | |
Sprint | Buff | 28 | Your run speed is increased. | ||
Sudden Defence | Buff | 18 | You lose all Fervour and enter a defensive stance, which increases your parry and evade rates. | ||
Shoot | Ranged | 20 | 30 | You attack with your ranged weapon. | |
Blocking Blades | Buff | ? | Increases your parry rate. This skill can only be played after defeating an enemy. | ||
Heroics | Buff | ? | 15 | Your heroic actions inspire your fellows restoring their power, while sapping yours. This skill can only be played after defeating an enemy. | |
Red Haze | Buff | 50 | Adds a fervour pip when cast, and an additional fervour pip every 15 seconds. This skill can only be played after defeating an enemy. | ||
Brutal Strikes | Melee | 6 | 3 | You make three deadly attacks. | |
Clobber | Melee | 32 | 3 | You make a swift melee attack, which interrupts any time-delayed actions your opponent is attempting. | |
Ferocious Strikes | Melee | 41 | 3 | You make an aggressive triple attack that engenders threat. This attack can only be evaded, it will never miss, and cannot be parried or blocked. | |
Hamstring | Melee+Debuff | 36 | 3 | You make an attack which snares your opponent. | |
Relentless Strike | Melee | 20 | 3 | You use all of your Fervour to deal a devastating attack and a quick off-hand swipe. The primary attack can only be evaded, it will never miss against on level targets and cannot be parried or blocked. | |
Savage Strikes | Melee | 2 | 3 | You make a pair of savage attacks, follow by a quick off-hand swipe. |
Passive Skills
Armour Proficiencies
Weapon | Category | Level | Description | |
---|---|---|---|---|
Light Armour | 1 | |||
Medium Armour | 1 | |||
Shields | Off-hand | 15 | Increases Armour and Chance to Block | |
Heavy Armour | 20 |
Combat Characteristics
Name | Level | Cost | Description |
---|---|---|---|
Parry Rank 1 | 5 | 0 2 50 0
|
Adds 2.0% to Parry Chance |
Evade Rank 1 | 7 | 0 4 90 0
|
Adds 2.0% to Evade Chance |
Critical Rank 1 | 11 | 0 12 10 0
|
Adds 1.0% to Critical Hit Chance |
Accuracy Rank 1 | 13 | 0 16 90 0
|
Reduces Miss by a medium amount. |
Evade Rank 2 | 15 | 0 22 50 0
|
Adds 1.0% to Evade Chance |
Parry Rank 2 | 19 | 0 36 10 0
|
Adds 1.0% to Parry Chance |
Block Rank 1 | 21 | 0 44 10 0
|
Adds 2.0% to Block Chance |
Critical Rank 2 | 23 | 0 52 90 0
|
Adds 1.0% to Critical Hit Chance |
Block Rank 2 | 25 | 0 62 50 0
|
Adds 1.0% to Block Chance |
Accuracy Rank 2 | 27 | 0 72 90 0
|
Reduces Miss by a medium amount. |
Parry Rank 3 | 29 | 0 84 10 0
|
Adds 1.0% to Parry Chance |
Evade Rank 3 | 31 | 0 96 10 0
|
Adds 1.0% to Evade Chance |
Block Rank 3 | 33 | 0 108 90 0
|
Adds 1.0% to Block Chance |
Block Rank 4 | 37 | 0 136 90 0
|
Adds 1.0% to Block Chance |
Accuracy Rank 3 | 39 | 0 152 10 0
|
Reduces Miss by a medium amount. |
Parry Rank 4 | 41 | 0 168 10 0
|
Adds 1.0% to Parry Chance |
Evade Rank 4 | 43 | 0 184 90 0
|
Adds 1.0% to Evade Chance |
Accuracy Rank 4 | 45 | 0 202 50 0
|
Reduces Miss by a small amount. |
Instrument Proficiencies
Name | Level | Cost | |
---|---|---|---|
Specialized Equipment | 1 | starting proficiency | |
Horn Use | 5 | 2s 50 | |
Lute Use | 5 | 2s 50 |
Misc. Passive Skills
Name | Level | Cost | Desciption | |
---|---|---|---|---|
Horns of Valour | 20 | 40s | Allows the use of champion horns | |
Runic Use | 20 | 40s | Allows the use of Runes. |
Weapon Proficiencies
Weapon | Category | Level | Description | |
---|---|---|---|---|
Daggers | 1H | 1 | Chance to land critical hit | |
Dual Wielding | 1 | |||
One-Handed Axes | 1H | 1 | Reduces Enemy's Armour but with increased chance to miss | |
One-Handed Clubs | 1H | 1 | Chance to Stun | |
One-Handed Hammers | 1H | 1 | Chance to Stun | |
One-Handed Maces | 1H | 1 | Chance to Stun | |
One-Handed Swords | 1H | 1 | Increases to-hit chance | |
Spear | MHO | 10 | Chance to Wound causing damage over time | |
Two-Handed Axes | 2H | 10 | Reduces Enemy's Armour but with increased chance to miss | |
Two-Handed Hammers | 2H | 10 | Chance to Stun | |
Two-Handed Swords | 2H | 10 | Increases to-hit chance | |
Bows | 20 |
Champion Traits
Your Champion traits will seriously increase your damage output in combat. If you thought you were a fine combat artist before, wait till you can slot some of these power- houses. Class traits such as Swift to Anger, Vicious Strikes, and Deadly Strikes will boost your already superb damage. Eye of the Storm is another useful trait and comes in handy on your area-of-effect skills. Heavy Shield-Use, which you receive in your Champion Level 30 quest, is essential if you plan on using a shield. Heavy shields offer the best defense in the game and, coupled with your high armoured breast- plate, protect against all kinds of damage.
Deeds
Name | Level | Reward | Task | Limit per Day |
---|---|---|---|---|
Flurry of Blows | 1 | Flurry of Blows | Use Flurry (750) | 75 |
Swift to Anger | 1 | Swift to Anger | Strike enemies with Swift Strike (1,000) | |
Deadly Strikes | 1 | Deadly Strikes | Land blows with Savage Strikes (500) | 165 |
Winds of the Storm | 10 | Winds of the Storm | Strike enemies with Blade-Storm (350) | |
Braced Against Defeat | 10 | Braced Against Defeat | Strike enemies with Bracing Attack (400) | |
Blood-Lust | 10 | Blood-Lust | Land critical hits using Wild Attack (50) | 10 |
Call of the Wild | 10 | Call of the Wild | Strike with Wild Attack (1,250) | 250 |
Flashing Blade | 20 | Stalwart Blade | Strike enemies with Blade-wall (500) | |
Deep Strikes | 20 | Deep Strikes | Land blows using Brutal Strikes (1,000) | |
At the Ready | 20 | At the Ready | Successfully block with a shield (1000) | 150 |
Heavy Shield Use | 30 | Heavy Shield Use | Complete the level 30 Class Quest | |
Eye of the Storm | 30 | Eye of the Storm | Land critical blows with Blade-storm (50) | 5 |
Fervent Rage | 30 | Fervent Rage | Use Battle-frenzy (450) | 45 |
Time of Need | 30 | Time of Need | Use Dire Need (150) | |
Patience | 30 | Patience | Use Exchange of Blows (500) |
Legendary Deeds | ||||
---|---|---|---|---|
Name | Level | Reward | Task | |
The Tome of Swords | 42 | Ferocious Strikes | Find missing pages (8) | |
The Joy of Battle | 44 | Fight On! | Find missing pages (8) | |
The Artisan Blade | 46 | Explosion of Blades | Find missing pages (8) |
Traits
Name | Level | Source | Description | Line Bonus | |
---|---|---|---|---|---|
At the Ready | You are able to more effectively block attacks. +2.0% Block Chance. | Increases Vitality by 10. | |||
Blood-Lust | Your Wild Attack now generates 1 additional Fervour after a Critical Hit. | Increases Fervour Damage Bonus by 1.0%. | |||
Braced Against Defeat | Your Bracing attack provides additional morale for yourself increasing a small amount for each enemy around you. | Increases Area of Effect Skill Damage by 2.0%. | |||
Call of the Wild | Your Wild Attack more effectively draws your enemy's attention to yourself. | Increases Vitality by 10. | |||
Deadly Strikes | Your damage multiplier for scoring Critical Hits is increased for: Brutal, Ferocious, Merciful, Relentless and Savage Strike. +25% Critical Damage Modifier for All Strike Skills. | Increases Fervour Damage Bonus by 1.0%. | |||
Deep Strikes | On a Critical Hit, the following skills will now apply a bleed: Brutal, Ferocious, Merciful, Relentless and Savage Strike. | Increases Fervour Damage Bonus by 1.0% | |||
Eye of the Storm | Your Blade-storm costs and requires only 3 Fervour to execute. | Increases Area of Effect Skill Damage by 2.0%. | |||
Fervent Rage | Your Battle-frenzy generates 5 Fervour, totally filling your Fervour meter. | Increases Might by 10. | |||
Flurry of Blows | Flurry now lasts 30 seconds and gives 20.0% attack speed. | Increases Might by 10. | |||
Heavy Shield Use | You have the ability to wield heavy shields. | Increases Vitality by 10. | |||
Patience | Your Exchange of Blows executes more often and more effectively draws your enemy's attention to yourself. | Increases Vitality by 10. | |||
Stalwart Blade | Your Blade-wall generates 1 Fervour for every succesful attack. | Increases Area of Effect Skill Damage by 2.0%. | |||
Swift to Anger | Your Swift Strike skill generates 1 additional Fervour on Critical Hits. | Increases Might by 10. | |||
Time of Need | Dire Need now increases your Fervour by 5 and recovers 5 minutes faster. | Increases Might by 10. | |||
Vicious Strikes | Your chance of scoring a Critical Hit is increased for: Brutal, Ferocious, Merciful, Relentless and Savage Strike. | Increases Fervour Damage Bonus by 1.0%. | |||
Winds of the Storm | Your Blade-storm now affects up to 10 targets. | Increases Area of Effect Skill Damage by 2.0%. | |||
Explosion of Blades (Legendary) | 39/41 | Complete the book The Artisan Blade | A full area-of-effect attack that inflicts huge damage, while drawing the attention of your enemies to yourself. | - | |
Ferocious Strikes (Legendary) | 39/41 | Complete the book The Tome of Swords | You make an aggressive triple attack that draws the enemy's attention to yourself. | - | |
Fight On! (Legendary) | 39/41 | Complete the book The Joy of Battle | A cry of defiance that robs enemies of their ability to use Power and transfers it to you. | - | |
Controlled Burn (Legendary) | 45 | Complete the level 45 class quests | Melee Offense +15%, Combat Power Regen +18.1, Fervour +1 per 5 seconds |
Class Quests
With some downed orcs and a few narrow escapes under your belt, a young Champion will be ready to set out on his first class quest at Level 15. Congratulations! Although more difficult than a standard quest, your first class quest will offer great rewards. Throughout your adventures you will be able to do additional class quests to grow into the true champion that you were meant to be.
A Blade of Renown (Level 15)
Find Ultan Foebane by the Combe Gate. He will give you combat advice for the battles ahead and send you out to dispatch some servants of the enemy.
A Champion's Courage (Level 30)
Your travels will now take you to Ust Guruth, the last hold of civilization as you journey eastwards toward the Trollshaws. A band of Orcs has come to the ruins of Ost Cyrn, and Eriador needs a champion to dispatch the leader and protect the border of Bree-land.
Articles of Valour & Implements of Daring (Level 45)
Another set of class quests becomes available at Level 45; by completing these quests, you gain access to a weapon and a piece of armour or a trinket custom-made for Champions. Speaking to your class trainer at Level 45 will start you on the path for these quests. When you complete each of these, you will then receive the quest "A Lesson from Gimli," which rewards you with the Legendary Champion Trait: Controlled Burn.