Monster Play Stats

From Echoes of Angmar

Monster player characters share many of the same stats as the Free Peoples, however things are displayed a little differently on their character panel and the interaction of increasing stats works differently than acquiring gear as a Freep.

Morale

Morale is the amount of damage you can take before being defeated in combat. It is the equivalent of "health" or "hit points" in other games.

Power

Power is your inner reserve. It is used to power combat maneuvers.

Armour

Armour reduces incoming damage from common damage sources.

Core Monster Stats

Damage

Increases the damage dealt by your attacks.

Health

Increases your maximum health.

Power

Increases your maximum power.

Armour

Increases your armor protection.

Avoidance

Increases your ability to avoid attacks.

Resistance

Increases your resistance to certain negative effects.


Combat

Critical

Your chance to make a critical when performing a skill check.

Evade

Your chance to Evade an incoming attack.

Parry

Your chance to Parry an incoming attack.

Block

Gives a chance to block a foe's melee and ranged attacks.

Resistances

Common

Reduces the Common Damage you take by a certain percentage.

Fire

Reduces the Fire Damage you take by a certain percentage.

Light

Reduces the Light Damage you take by a certain percentage.

Ancient Dwarf

Reduces the Ancient Dwarf-make Damage you take by certain percentage.

Beleriand

Reduces the Beleriand-make Damage you take by certain percentage.

Westernesse

Reduces the Westernesse-make Damage you take by certain percentage.

Cry

Increases your chance of resisting Cry effects.

Song

Increases your chance of resisting Song effects.

Magic

Increases your chance of resisting Magic effects.

Physical

Increases your chance of resisting Physical effects.

Starting Monster Stats

Orc Reaver Spider Weaver Uruk Blackarrow Uruk Warleader Warg Stalker
Health 3,912 3,690 3,690 3,912 3,690
Power 362 812 768 725 725
Armour 270 270 270 480 270
Block 0.0% 0.0% 0.0% 3.1% 3.0%
Evade 3.8% 7.5% 3.8% 2.5% 10.5%
Parry 4.0% 0.0% 4.0% 2.7% 3.0%
Critical 11.5% 11.5% 11.5% 11.5% 11.5%
Common 15.0% 15.0% 15.0% 20.0% 15.0%
Fire 7.0% 13.0% 7.0% 12.0% 13.0%
Light 7.0% 13.0% 7.0% 12.0% 13.0%
Ancient Dwarf 13.0% 13.0% 13.0% 18.0% 13.0%
Beleriand 7.0% 7.0% 7.0% 12.0% 13.0%
Westernesse 13.0% 13.0% 13.0% 18.0% 13.0%
Cry 9.0% 15.0% 9.0% 9.0% 18.0%
Song 12.0% 15.0% 12.0% 12.0% 9.0%
Magic 12.0% 15.0% 12.0% 12.0% 12.0%
Physical 12.0% 15.0% 12.0% 12.0% 9.0%