Template:Infobox Item: Difference between revisions
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{{#if:{{{ability<includeonly>|</includeonly>}}}|
<!-- -->{{!}} style="vertical-align: top; color: limegreen;" {{!}} {{{ability}}} }}
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{{#if:{{{characteristic<includeonly>|</includeonly>}}}|
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Revision as of 16:12, 31 May 2023
Template
For more specialized information please refer to the Help:Game Items
Infobox Item | |
---|---|
File:Image | |
Dye: {{{dye}}} | |
Unique | |
Bind on {{{bind}}} | |
Indestructible | |
Type: {{{type}}} | |
{{{slot}}} | |
{{{off-hand}}} | |
Armour Value: {{{armour}}} | |
Damage: {{{damage}}} | |
Weapon Speed: {{{speed}}} | |
{{{dps}}} Damage Per Second | |
{{{ability}}} | |
Required Characteristic: {{{characteristic}}} | |
Requires the {{{profession}}} profession | |
Required proficiency: {{{proficiency}}} | |
Requires the {{{class-item}}} class | |
{{{no-combat}}} | |
Minimum Level: {{{level}}} | |
Cooldown: {{{cooldown}}} | |
{{{range-damage}}} | |
Max Range: {{{max-range}}} | |
Durability: {{{durability}}} | |
Sturdiness: {{{durability-rank}}} | |
{{{minus-ability}}} | |
Worth: { | |
Vendor Price: | |
Description: {{{description}}} | |
Craft Recipe/Item: [[Item:{{{crafted}}}]] |
This template is for game items. All items will be assigned the "Items" category but additional categories may be assigned with the category parameters. The more appropriate categories that are used the easier it will be to locate sets of items. Refer to the contributor guidelines page for category naming conventions.
Usage
{{Infobox Item | name = Item Name | main-category = Armours, Weapons, Recipes, Foods, Tools, Books, Musical Instruments, Minstrel Instruments, etc. | second-category = Medium Armours, Heavy Shields, Melee Weapons, Ranged Weapons, Scholar Recipes, etc. | third-category = Boots, One-Handed Swords, Two-handed axes, Dye Recipes, Tool Recipes, etc. | fourth-category = Crafted Items, Looted Items, Quest Reward Items, Vendor Items, Quest Items | quality = legendary (gold text) incomparable (teal text) rare (purple text) uncommon (yellow text) common (whitish text) | image = Item Image | dye = name of dye | unique = Says Unique | bind = Acquire or Use aka 'Bind on Acquire' or 'Bind on Use' | indestructible = Says Indestructible | type = One-handed Sword, Two-handed Axe, etc | slot = Tool, Main hand, etc Use <br> to separate multiple slots | off-hand = Off-hand | armour = Armour Value:.... | damage = Damage: value and type | speed = Weapon Speed: | dps = Damage Per Second | ability = (green text) Hit chance increases, adds to Might, etc | characteristic = Required Characteristic: Lute Use | profession = Requires the <?> profession | proficiency = Required proficiency: <?> | no-combat = 'Cannot use in combat' | level = Minimum Level: value...... | cooldown = Cooldown: 10 s... | range-damage = 17 - 24 common damage | max-range = Max Range: 20 | durability = Durability: "100 / 100" | durability-rank = Durability: Brittle, Normal (normally light blue text) | worth-g = Gold \ | worth-s = Silver - Sell Price of an Item | worth-c = Copper / | vendor-g = Gold \ | vendor-s = Silver - Price of an Item at Vendor | vendor-c = Copper / | minus-ability = Subtracts XX from XX Value (green text) | description = Description: yada yada yada (white text after worth) | crafted = Recipe name or crafted item name }}
All fields, except 'name' are optional. You can use <br> to force a line break on a field.
{{Infobox Item | name = | main-category = | second-category = | third-category = | fourth-category = | dye = | quality = | image = | unique = | bind = | indestructible = | type = | slot = | off-hand = | armour = | damage = | speed = | dps = | ability = | characteristic = | profession = | proficiency = | no-combat = | level = | cooldown = | range-damage = | max-range = | durability = | durability-rank = | worth-g = | worth-s = | worth-c = | vendor-g = | vendor-s = | vendor-c = | minus-ability = | description = | crafted = | class-item = }}