Burglar: Difference between revisions

From Echoes of Angmar
Content added Content deleted
mNo edit summary
(Added links to other classes at bottom)
Line 510: Line 510:


=== Articles of Cunning & Implements of the Night (Level 45) ===
=== Articles of Cunning & Implements of the Night (Level 45) ===
----
__FORCETOC__
{| class="wikitable"
|+All Classes
|[[File:Burglar-icon.png|24x24px]][[Burglar]]
|[[File:Captain-icon.png|24x24px]][[Captain]]
|[[File:Champion-icon.png|24x24px]][[Champion]]
|[[File:Guardian-icon.png|24x24px]][[Guardian]]
|[[File:Hunter-icon.png|24x24px]][[Hunter]]
|[[File:Lore-master-icon.png|24x24px]][[Lore-master]]
|[[File:Minstrel-icon.png|24x24px]][[Minstrel]]
|}__FORCETOC__
[[Category:Classes]]
[[Category:Classes]]

Revision as of 02:35, 29 May 2023

A master of tricks and bewilderment, the Burglar excels at evading the ire of their enemies. They rely on their mastery of Stealth to remain unseen, using their array of Tricks to confuse and weaken their foes. Preferring to attack from behind, the Burglar is learned in the art of twisting their enemy's will to yield to their own. They draw their strength from revealing an enemy's weaknesses and exploiting their openings to their fullest advantage. Additionally, the Burglar demonstrates great prowess in the art of Crowd Control, enabling them to mesmerize enemies considerably, buying them and their Fellowship ample time to devise their next move. Most importantly, the Burglar is the only member of a Fellowship that can forcefully initiate a Fellowship Maneuver: a special chaining sequence that provides unique Fellowship-wide benefits. While quite adept at standing toe-to-toe with their enemies, the Burglar thrives most in the company of more provocative Fellows, allowing them to bide their time, slowly bringing their opponent to his knees.

Available Races: Man, Hobbit

Role: Support


Is this the class for me?

The Burglar will be the class of choice for players who enjoy using cunning and tricks to defeat their opponents. Using stealth, a Burglar can strike from the shadows, taking his opponents unawares. A Burglar can blind foes by tossing dust in their eyes, or befuddle someone with a riddle. A Burglar's combat style hinges on his ability to outmaneuver and outwit his opponents while hitting them where it hurts.

Strengths

  • Tricks are strong debuffs unique to Burglars.
  • The Burglar is the only class that can reliably begin Fellowship Maneuvers.
  • Burglars are the only class that can use Stealth to change the way they approach combat encounters.

Note: While Hunters have the use of Camouflage and Elves have the racial trait Sylvan Shadows, both of these options have severe drawbacks. Hunters must remain stationary to use Camouflage, and Sylvan Shadows has a long cooldown. If you want to make stealth part of your gameplay experience, Burglar is the go-to.

Weaknesses

  • While Burglars can do significant bursts of damage in the right situation, DPS is not their primary focus. In most encounters they will output less sustained damage than a DPS class such as the Hunter or Champion.
  • Your weapon selection is severely limited. Burglars only have access to daggers, one-handed maces, and one-handed swords.
  • Burglars are notoriously weak at the earliest levels of the game, becoming more competent at level 10 when they gain access to dual-wielding.

Skills and Combat

What makes a Burglar a Burglar? The skills, of course. Early in your career, you'll learn just about everything you need to. By the time you reach Level 12, you'll have your trade's basic tools. After that, the skills you learn are

additional tools for special circumstances or improved and alternate versions of skills you already have.

Active Skills

Passive Skills

Armour Proficiencies

Weapon Category Level Description
Light Armour 1
Medium Armour 10

Combat Characteristics

Name Level Cost Description
Evade Rank 1 5 2s  50   Adds 3.0% to Evade Chance
Parry Rank 1 7 4s  90   Adds 3.0% to Parry Chance
Critical Rank 1 9 8s  10   Adds 1.0% to Critical Hit Chance
Accuracy Rank 1 11 12s  10   Reduces Miss by a medium amount.
Evade Rank 2 13 16s  90   Adds 2.0% to Evade Chance
Parry Rank 2 15 22s  50   Adds 2.0% to Parry Chance
Accuracy Rank 2 19 36s  10   Reduces Miss by a medium amount.
Parry Rank 3 21 44s  10   Adds 1.0% to Parry Chance
Critical Rank 2 23 52s  90   Adds 1.0% to Critical Hit Chance
Accuracy Rank 3 25 62s  50   Reduces Miss by a medium amount.
Evade Rank 3 27 72s  90   Adds 1.0% to Evade Chance
Critical Rank 3 29 84s  10   Adds 1.0% to Critical Hit Chance
Critical Rank 4 31 96s  10   Adds 1.0% to Critical Hit Chance
Evade Rank 4 33 108s  90   Adds 1.0% to Evade Chance
Accuracy Rank 4 37 136s  90   Reduces Miss by a small amount.
Parry Rank 4 41 168s  10   Adds 1.0% to Parry Chance

Instrument Proficiencies

Name Level Cost
Specialized Equipment 1 starting proficiency
Clarinet Use 5 2  50  
Lute Use 5 2  50  

Misc. Passive Skills

Name Level Cost
Clever Devices 20 40  
Tools of the Trade 20 40  

Weapon Proficiencies

Weapon Category Level Description
Daggers 1H 1 Chance to land critical hit
One-Handed Maces 1H 1 Chance to Stun
One-Handed Swords 1H 1 Increases to-hit chance
Dual Wielding 10

Burglar Traits

The best Burglars are active, and the more active they are, the more class traits they unlock. Use your Burglar skills as much as possible to unlock the traits that directly modify your class skills, providing more raw power than most race and virtue traits. After you have a few class traits, you can customize your abilities to your play style and develop a more unique Burglar.

Initially, when you unlock your first few class trait slots, you probably won't have many choices to fill; put whatever traits you have in the slots. Even these will prove advantageous. As you achieve more and more traits, you'll power up your Burglar, and no one will ever mistake you for a common thief again.

Deeds

Name Level Reward Task Limit per Day
Cunning Wound 1 Cunning Wound Strike with Cunning Attack (500)
Swift and Subtle 1 Swift and Subtle Strike using Subtle Stab (1250)
Perplexing Riddle 1 Perplexing Riddle Pose riddles to your enemies (200)
Hidden Dagger 1 Hidden Dagger Use your special stealth attacks (300)
Focused Eye 10 Focused Eye Use Aim in Battle (750)
Side-step 10 Side-step Evade enemy attacks (1,250)
Trickster 10 Trickster Use Dust in the Eyes (1,000)
Disabling Attack 20 Disabling Attack Use Trick: Disable (600)
Opportunist 20 Opportunist Use Trick: Counter Defence (350)
Strike from Shadows 20 Strike from Shadows Land critical strikes from stealth (150)
Footpad 20 Footpad Use Diversion (500)
Overwhelming Odds 30 Overwhelming Odds Execute conjunctions (150)
Leaf-walker 30 Leaf-walker Use Hide in Plain Sight (250) 25
Blind Fury 30 Blind Fury Use Enrage against your enemies (?)
Legendary Deeds
Name Level Reward Task
The Book of Knives 42 Flashing Blades Find missing pages (8)
Knee-breaker Manual 44 Sweep the Leg Find missing pages (8)
The Expert's Guide to Dirty Fighting 46 Exposed Throat Find missing pages (8)

Traits

Name Level Source Description Line Bonus
Cunning Wound 2 500 Cunning Attacks +25% on Cunning Attack-DoT Burglar Skills: +1% Crit
Swift and Subtle 2 1,250 Subtle Stabs Increases your Subtle Stab by 10% Burglar Skills: +1% Crit
Hidden Dagger 4 300 Specials from Stealth While stealthed, gain +hit & -5% to target's defenses +3% Positional Damage Multiplier
Perplexing Riddle 8 200 Riddles Riddle cannot be broken by damage for first 5s +10 Agility
Side-step 12 Evade 1,250 times +3% evade +10 Agility
Focused Eye 12 750 Aims Aim recovers in 1 minute Burglar Skills: +1% Crit
Ambidextrous 15 A Thief in the Night +15% off-hand damage Burglar Skills: +1% Crit
Trickster 16 1000 Dust in the Eyes tricks Your Trick: Dust in the Eyes is now an AOE Mischievous Glee: +2% healing & +1 tick
Footpad 20 500 Diversions +2 to your stealth level +3% Positional Damage Multiplier
Strike from Shadows 20 150 crits from stealth +5% crit when stealthed +3% Positional Damage Multiplier
Disabling Attack 20 600 disable tricks Trick: Disable affects increased to 20% Mischievous Glee: +2% healing & +1 tick
Opportunist 26 350 Counter Defence Tricks Increases the effect of Trick: Counter Defence Mischievous Glee: +2% healing & +1 tick
Appraising Eye 30 A Burglar's Errand Reveal Weakness increased to 10% +10 Agility
Leaf Walker 30 250 Hide in Plain Sights Increases your movement speed while sneaking +3% Positional Damage Multiplier
Overwhelming Odds 30 150 Conjunctions Increases the output of your conjunctions +10 Agility
Blind Fury 39 400 uses of Trick Enrage Forces ranged attackers to come to melee range Mischievous Glee: +2% healing & +1 tick
Exposed Throat (Legendary) 39/41 Complete the book Expert's Guide To Dirty Fighting Potential Conjunction starter -
Flashing Blades (Legendary) 39/41 Complete the book Book of Knives Additional attack after Double-edged Strike -
Sweep the Knee (Legendary) 39/41 Complete the book Knee Breaker's Manual Trip no longer breaks stealth, cooldown is reduced -
Stick and Move (Legendary) 45/50 Complete the level 50 class quests Evading starts critical response chain -

Class Quests

A Thief in the Night (Level 15)

A Burglar's Errand (Level 30)

Articles of Cunning & Implements of the Night (Level 45)


All Classes
Burglar Captain Champion Guardian Hunter Lore-master Minstrel