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''With that he seized a great horn from Guthlaf his banner-bearer, and he blew such a blast upon it that it burst asunder.'' –J.R.R. Tolkien, "The Return of the King".</blockquote>
''With that he seized a great horn from Guthlaf his banner-bearer, and he blew such a blast upon it that it burst asunder.'' –J.R.R. Tolkien, "The Return of the King".</blockquote>
[[File:Captain.png|border|frameless|700x700px|right]]
[[File:Captain.png|border|frameless|600x600px|right]]
== Summary ==
== Summary ==
Bearing a [[Banner of War]] into the fray, the Captain provides hope and leadership to Fellows, inspiring them to greater deeds. A skilled Captain can rally a [[Fellowship]] back from the brink of defeat or seal a victory against the most formidable of foes. The Captain is a learned warrior in offensive and defensive combat and is well-versed in the healing arts. Additionally, the Captain can provide Buffs to themself and their Fellowship, providing an edge in combat unmatched by any other Fellowship member. Although a capable and respected warrior on their own, the Captain is primarily driven by their innate sense of leadership and their devotion to others.
Bearing a [[Banner of War]] into the fray, the Captain provides hope and leadership to Fellows, inspiring them to greater deeds. A skilled Captain can rally a [[Fellowship]] back from the brink of defeat or seal a victory against the most formidable of foes. The Captain is a learned warrior in offensive and defensive combat and is well-versed in the healing arts. Additionally, the Captain can provide Buffs to themself and their Fellowship, providing an edge in combat unmatched by any other Fellowship member. Although a capable and respected warrior on their own, the Captain is primarily driven by their innate sense of leadership and their devotion to others.


''Available Races: Man''
'''''Races:''' [[Race of Man|Man]]''


''Role: Support''
'''''Role:''' [[Support]]''
===Should I Play A Captain?===
===Should I Play A Captain?===
The Captain is a [[Support]] class. While the Captain can deal damage, they are at their best when meeting the needs of their Fellowship: providing integral buffs and healing to aid in the battle against the forces of the looming Shadow in the North. A natural leader among Men, the Captain is a stalwart defender of the Free Peoples of Middle-earth. Captains rely on [[Defeat Response|Defeat Responses]] and [[Battle States]] for the execution of many of their core skills, thereby enabling the Captain to use a previously unusable skill of greater magnitude.
The Captain is a [[Support]] class. While the Captain can deal damage, they are at their best when meeting the needs of their Fellowship: providing integral buffs and healing to aid in the battle against the forces of the looming Shadow in the North. A natural leader among Men, the Captain is a stalwart defender of the Free Peoples of Middle-earth. Captains rely on [[Defeat Response|Defeat Responses]] and [[Battle States]] for the execution of many of their core skills, thereby enabling the Captain to use a previously unusable skill of greater magnitude.
{| class="wikitable"
{| class="wikitable"
|+Captain Pros and Cons
|+Captain Pros & Cons
|-
|-
!Strengths
!(+) Strengths
!Weaknesses
!(-) Weaknesses
|-
|-
|Versatile support healing / Buffs
| + Versatile support healing / Buffs
|Low area-of-effect (AoE) capabilities
| - Low area-of-effect (AoE) capabilities
|-
|-
|Has a Companion Pet (Herald)
| + Has a Companion Pet (Herald)
|Many skills require a Defeat Response to execute
| - Many skills require a Defeat Response to execute
|-
|-
| Strong against Fear effects
| + Strong against Fear effects
|Jack of All Trades but Master of None
| - Jack of All Trades but Master of None
|-
|-
|Can empower Allies with Banners of War
| + Can empower Allies with Banners of War
|Low DPS / Slow leveling
| - Low DPS / Slow leveling
|}
|}


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As with all the other classes, you start with a few skills to get a feel for what your new role is all about. Defensive Strike inflicts good direct damage on your enemy while simultaneously buffing your Armour for about 10 seconds. The buff timer is reset every time you use the skill, so this will be one of your go-to skills in melee combat. When you can't reach an enemy with your sword, try Battle Shout. This ranged attack deals decent damage and puts you in a battle-ready stance to prepare for some future skills, such as Devastating Blow and Pressing Attack. Your first— and perhaps your biggest— heal is Rallying Cry, which heals your whole fellowship for a large amount, then heals approximately 12 percent of that heal amount every three seconds for 15 seconds. However, it can only be triggered after you defeat a worthy enemy
As with all the other classes, you start with a few skills to get a feel for what your new role is all about. Defensive Strike inflicts good direct damage on your enemy while simultaneously buffing your Armour for about 10 seconds. The buff timer is reset every time you use the skill, so this will be one of your go-to skills in melee combat. When you can't reach an enemy with your sword, try Battle Shout. This ranged attack deals decent damage and puts you in a battle-ready stance to prepare for some future skills, such as Devastating Blow and Pressing Attack. Your first— and perhaps your biggest— heal is Rallying Cry, which heals your whole fellowship for a large amount, then heals approximately 12 percent of that heal amount every three seconds for 15 seconds. However, it can only be triggered after you defeat a worthy enemy
=== Active Skills===
=== Active Skills===
''<sup>See full list: [[Captain Skills#Active Skills|Captain Skills]]</sup>''
''<sup>See: [[Captain Skills#Active Skills|Captain Skills]]</sup>''
===Passive Skills===
===Passive Skills===
''<sup>See full list: [[Captain Skills#Passive Skills|Captain Skills]]</sup>''
''<sup>See: [[Captain Skills#Passive Skills|Captain Skills]]</sup>''

==Captain Traits==
Soldiers will be rewarded in the constant fight against the Shadow. The more you use your Captain skills, the better you can handle yourself in future fights. Eventually, you unlock class- specific traits that grant you greater abilities. Most of your class traits center around your strengths. You may speed up the execution of certain skills or boost Might and Power— all to make you a more effective Captain in battle. You also gain Fear Resistance; the Captain gathers courage so that others in the fellowship will follow. Experiment with your skills to decide which ones you want to pursue quickly

==Deeds==
{| class="wikitable mw-collapsible mw-collapsed"
!Name
!Level
!Reward
!Task
!Limit per Day
|-
|Captain of War
|1
| Captain of War
|Use War-cry (300)
|100
|-
|Turn of the Tide
|1
|Turn of the Tide
| Afflict enemies with Routing Cry (250)
|85
|-
| Renewed Voice
|1
|Renewed Voice
|Use Battle-Shout (650)
| 225
|-
|Focused Strikes
|1
|Focused Strikes
|Land blows with Defensive Strike (500)
|165
|-
|Captain's Valour
|10
|Captain's Valour
|Summon your Herald of War (60)
|30
|-
|Fear No Darkness
| 10
|Fear No Darkness
|Use Words of Courage (500)
|100
|-
|Strong Voice
|10
|Strong Voice
|Use Muster Courage (200)
|50
|-
|Captain's Hope
|20
|Captain's Hope
|Summon your Herald of Hope (60)
|10
|-
|Expert Attacks
|20
|Expert Attacks
|Land critical hits with Devastating Blow (100)
|15
|-
| Intimidating Shout
|20
|Intimidating Shout
| Use your Threatening Shout (?)
|
|-
|Subtle Command
|20
|Subtle Command
|Use your cries to good effect (2,000)
|
|-
|Captain's Victory
|30
|Captain's Victory
|Use your banner's to inspire fellows ?? (?)
|
|-
|Blood of Númenor
|30
|Blood of Númenor
|Save allies from the brink of death (?)
|
|-
|Now for Wrath
| 30
|Now for Wrath
|Use Rallying Cry (600)
|
|}
{| class="wikitable mw-collapsible mw-collapsed"
!Legendary Deeds
|-
!Name
!Level
!Reward
! Task
!
|-
|The Candle's Flame
|42
|Defy Corruption
|Find missing pages (8)
|
|-
|The Treatise of Valour
|44
|Shield of the Dúnedain
|Find missing pages (8)
|
|-
|The Book of Oaths
|46
|Oathbreaker's Shame
|Find missing pages (8)
|
|}


==Traits==
==Traits==
''<sup>See: [[Captain Traits]]</sup>''
{| class="wikitable"
!Name
! Level
!Source
!Description
!Line Bonus
|-
|Captain's Hope
|
|
|The Captain's Banner of Hope evokes greater effects upon the captain's allies.
|
|-
|Captain's Valour
|
|
|The Captain's Banner of War evokes greater effects upon the captain's allies.
|
|-
|Captain of War
|
|
|War-cry now decreases attack duration by 15% (was 10%), reduces Mark skills cooldown
|
|-
|Defiance
|
|
|Longer Last Stand
|Increases Fear Resistance
|-
|Expert Attacks
|
|
|Increases Critical Hit Chance
|Increases Might
|-
|Fear No Darkness
|
|Use Words of Courage 500 times
|Your words of courage greatly increases the Morale of your allies.
|
|-
|Focused Strikes
|
|
|Reduces miss chance
|Increases Fear Resistance
|-
|Loyalty
|
| Use Call To Arms: Herald of War 60 times.
| Increases Herald armour
|Increases Fear Resistance.
|-
|Now for Wrath
|
|
|Rallying Cry now heals Power
|Increases Power
|-
|Renewed Voice
|
|
|Reduces Battle-Shout cooldown
|Increases Might
|-
|Strong Voice
|
|Use Muster Courage during battle 200 times.
|The power costs of your cries and shouts are reduced.
|
|-
|Subtle Command
|
|Use Cries to good effect 2000 times.
|Reduces your threat
|Increases Fear Resistance
|-
|Turn of the Tide
|
|Afflict enemies with Routing Cry 250 times.
|Routing Cry deals more damage and now stuns foes for 3 seconds
|Increases Might.
|-
|Defy Corruption (Legendary)
|39/41
| Complete the Book The Candles Flame
|Your Escape from Darkness ability is greatly improved and your Cry of Vengeance will revive one additional ally
| -
|-
|Oathbreakers Shame (Legendary)
|39/41
|Complete the Book Book of Oaths
|You levy a curse upon your foe which increases the damage you can do to it.
| -
|-
|Shield of the Dúnedain (Legendary)
|39/41
|Complete the Book Treatise of Valour
|You are able to afford protection to one of your companions, but at the cost of half your power.
| -
|-
|In Defense of Middle Earth (Legendary)
|45
|Level 50 class quests
|Your very presence inspires those around you to perform better in combat.
| -
|}


Soldiers will be rewarded in the constant fight against the Shadow. The more you use your Captain skills, the better you can handle yourself in future fights. Eventually, you unlock class- specific traits that grant you greater abilities. Most of your class traits center around your strengths. You may speed up the execution of certain skills or boost Might and Power— all to make you a more effective Captain in battle. You also gain Fear Resistance; the Captain gathers courage so that others in the fellowship will follow. Experiment with your skills to decide which ones you want to pursue quickly
==Class Quests ==


==Class Quests==
===[[An Inspiration to Men]] (Level 15) ===
===[[An Inspiration to Men]] (Level 15) ===



Revision as of 02:25, 4 June 2023

Arise, arise, Riders of Theoden!

Fell deeds awake: fire and slaughter!

spear shall be shaken, shield be splintered,

a sword-day, a red day, ere the sun rises!

Ride now, ride now! Ride to Gondor!


With that he seized a great horn from Guthlaf his banner-bearer, and he blew such a blast upon it that it burst asunder. –J.R.R. Tolkien, "The Return of the King".

Summary

Bearing a Banner of War into the fray, the Captain provides hope and leadership to Fellows, inspiring them to greater deeds. A skilled Captain can rally a Fellowship back from the brink of defeat or seal a victory against the most formidable of foes. The Captain is a learned warrior in offensive and defensive combat and is well-versed in the healing arts. Additionally, the Captain can provide Buffs to themself and their Fellowship, providing an edge in combat unmatched by any other Fellowship member. Although a capable and respected warrior on their own, the Captain is primarily driven by their innate sense of leadership and their devotion to others.

Races: Man

Role: Support

Should I Play A Captain?

The Captain is a Support class. While the Captain can deal damage, they are at their best when meeting the needs of their Fellowship: providing integral buffs and healing to aid in the battle against the forces of the looming Shadow in the North. A natural leader among Men, the Captain is a stalwart defender of the Free Peoples of Middle-earth. Captains rely on Defeat Responses and Battle States for the execution of many of their core skills, thereby enabling the Captain to use a previously unusable skill of greater magnitude.

Captain Pros & Cons
(+) Strengths (-) Weaknesses
+ Versatile support healing / Buffs - Low area-of-effect (AoE) capabilities
+ Has a Companion Pet (Herald) - Many skills require a Defeat Response to execute
+ Strong against Fear effects - Jack of All Trades but Master of None
+ Can empower Allies with Banners of War - Low DPS / Slow leveling

Skills and Combat

As with all the other classes, you start with a few skills to get a feel for what your new role is all about. Defensive Strike inflicts good direct damage on your enemy while simultaneously buffing your Armour for about 10 seconds. The buff timer is reset every time you use the skill, so this will be one of your go-to skills in melee combat. When you can't reach an enemy with your sword, try Battle Shout. This ranged attack deals decent damage and puts you in a battle-ready stance to prepare for some future skills, such as Devastating Blow and Pressing Attack. Your first— and perhaps your biggest— heal is Rallying Cry, which heals your whole fellowship for a large amount, then heals approximately 12 percent of that heal amount every three seconds for 15 seconds. However, it can only be triggered after you defeat a worthy enemy

Active Skills

See: Captain Skills

Passive Skills

See: Captain Skills

Traits

See: Captain Traits

Soldiers will be rewarded in the constant fight against the Shadow. The more you use your Captain skills, the better you can handle yourself in future fights. Eventually, you unlock class- specific traits that grant you greater abilities. Most of your class traits center around your strengths. You may speed up the execution of certain skills or boost Might and Power— all to make you a more effective Captain in battle. You also gain Fear Resistance; the Captain gathers courage so that others in the fellowship will follow. Experiment with your skills to decide which ones you want to pursue quickly

Class Quests

An Inspiration to Men (Level 15)

A Captain's Standard (Level 30)

Articles of Command (Level 45)

Implements of War (Level 45)



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