Captain Skills

From Echoes of Angmar
Revision as of 14:16, 29 May 2023 by Garthant (talk | contribs) (added passive skills)

This is a comprehensive list of the skills available to Captains.

Active Skills

Bolster the Weakened

Ability Category Level Range Description
Words of Courage Heal 14 25 Initially heals your target for a moderate amount, and then heals more over time
Muster Courage Buff 16 30 Removes current Fear effects and temporarily buffs Fear resistance
Escape from Darkness Rez 20 30 Revive defeated companion (usable in combat)
Inspire HoT 22 Attacks your target, and heals your Shield-brother over time
In Harm's Way Buff 36 Briefly absorbs all damage dealt to your fellowship

Direct Your Allies

Ability Category Level Range Description
Noble Mark Debuff 12 6 Damages foe while temporarily helping your Herald in combat.
Make Haste Buff 8 30 Allows your Fellowship to run.
Rallying Cry heal+HoT 1 30 Heals your Fellowship
Routing Cry Debuff+AoE 8 7 Demoralizes foes and causing Light Damage
Telling Mark Debuff 6 40 Increases chance that your Fellowship will critically wound the mark
War-cry Buff 4 30 Increases attack speed after defeating a foe
Revealing Mark Debuff 30 40 Damage dealt on the marked restores morale of the attacker.
Cry of Vengeance Buff 32 30 Power buff for your Fellowship

Lead by Example

Ability Category Level Range Description
Battle Shout Damage 1 20 Does some light damage and initiates a Battle-readied State
Defensive Strike Melee+Buff 1 3 Defensive attack that briefly increases armour
Devastating Blow Melee 2 3 Battle-readied attack with increased crit damage (initiates a Battle-hardened State)
Cutting Attack Melee+Bleed 4 3 Attack that causes the target to bleed
Pressing Attack Melee 10 3 Battle-readied attack that allows you two swings for medium damage (initiates a Battle-hardened State)
Last Stand Buff 22 You can't be dealt a final blow while this skill is active
Threatening Shout Threat 26 40 A cry that increases the chance your target will attack you
Blade of Elendil Melee+Buff 30 Battle-hardened attack that also buffs your fellowship with the Light of Elendil
Grave Wound Melee+Threat 42 A melee attack that increases the chance your target will attack you (more effective if used while target bleeds from Cutting Attack)
Kick Melee+Buff 44 Interrupts any time-delayed actions your target is attempting

Prepare for Battle

Ability Category Level Range Description
Call To Arms: Herald of War Herald 10 Banner increases might and agility
Motivating Speech Buff 16 15 Increases maximum morale of your fellowship
Shield-brother Buff 22 Marks one of your fellows as your Shield-brother
Call To Arms: Herald of Hope Herald 24 Banner increases morale and regeneration
Call To Arms: Herald of Victory Herald 34 Banner increases power and regeneration
Command Respect Buff 40 10 Causes players around you to kneel
To Arms Buff 40 Increases your Shield-brother's damage
Withdraw Detaunt 46 10 Lowers your threat to the opponents around you, but decreases your damage
Strength of Will Buff 48 Increases the effect of healing abilities on your Shield-brother
Time of Need Buff 50 Initiates a Battle-readied State

Passive Skills

Armour Proficiencies

Weapon Category Level Description
Shields Off-hand 15 Increases Armour and Chance to Block
Light Armour 1
Medium Armour 1
Heavy Armour 20

Combat Characteristics

  • Accuracy
    • Rank 1 - Level 11 - Price 12  10  
    • Rank 2 - Level 29 - Price 84  10  
    • Rank 3 - Level 35 - Price 122  50  
    • Rank 4 - Level 39 - Price 152  10  
  • Block
    • Rank 1 - Level 15 - Price 22  50  
    • Rank 2 - Level 23 - Price 52  90  
    • Rank 3 - Level 33 - Price 108  90  
  • Critical
    • Rank 1 - Level 7 - Price 4  90  
    • Rank 2 - Level 17 - Price 28  90  
  • Evade
    • Rank 1 - Level 13 - Price 16  90  
    • Rank 2 - Level 21 - Price 44  10  
  • Parry
    • Rank 1 - Level 9 - Price 8  10  
    • Rank 2 - Level 19 - Price 36  10  
    • Rank 3 - Level 25 - Price 62  50  
    • Rank 4 - Level 41 - Price 168  10  

Instrument Proficiencies

Ability Level Description
Specialized Equipment 1 Allows the use of specialized equipment
Horn Use 5 Allows you to sound your horn

Misc. Passive Skills

  • Armaments slightly increases the armour for the Captain's pet.
    Allows the usage of Armaments
    Minor Commoner Herald Armaments
    Minor Man-At-Arms Herald Armaments
    Minor Pilgrim Herald Armaments
    Minor Squire Herald Armaments
    Summoning Horn Use
    Allows the usage of Summoning Horns

Weapon Proficiencies

Weapon Category Level Description
Daggers 1H 1 Chance to land critical hit
Halberd 15 Increases Threat
One-Handed Axes 1H 1 Reduces Enemy's Armour but with increased chance to miss
One-Handed Clubs 1H 1 Chance to Stun
One-Handed Hammers 1H 1 Chance to Stun
One-Handed Maces 1H 1 Chance to Stun
One-Handed Swords 1H 1 Increases to-hit chance
Spear MHO 10 Chance to Wound causing damage over time
Two-Handed Axes 2H 1 Reduces Enemy's Armour but with increased chance to miss
Two-Handed Clubs 2H 1 Chance to Stun
Two-Handed Hammers 2H 1 Chance to Stun
Two-Handed Swords 2H 1 Increases to-hit chance

Work in Progress...