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[[File:Guardian-icon.png|right]]
A sturdy fighter and protector of the weak, a skilled Guardian can face even the toughest foes and survive.The Guardian is one of the few classes willing and able to try to draw more blows onto himself, and can retaliate with devastating responses.
<blockquote>''Sam did not wait to wonder what was to be done, or whether he was brave, or loyal, or filled with rage. He sprang forward with a yell, and seized his master's sword in his left hand. Then he charged.'' –J.R.R. Tolkien, "The Return of the King".</blockquote>[[File:Guardian Class .png|600x600px|border|right|frameless]]


== Summary ==
''Races: Dwarf, Elf, Man, Hobbit''
A sturdy fighter and the protector of the weak, the Guardian is the defender of the Free Peoples of Middle-earth. Usually equipped with a heavy shield, the Guardian is able to withstand blows that would incapacitate his fellows, making him a natural in the defensive arts. In addition with his ability to taunt enemies, making them more likely to attack him than his allies, the Guardian is quite proficient in parrying and blocking incoming blows. The Guardian's prowess with parrying and blocking provides windows of opportunity for him to retaliate with devastating force, strengthening the enemy's aggression towards him.


'''''[[Race|Races:]]''' [[Dwarf]], [[Elf]], [[Race of Man|Man]], [[Hobbit]]''
''Role: Heavy Tank''


'''''[[Role|Role:]]''' [[Tank|Heavy Tank]]''
[[File:Guardian Class .png|thumb|601x601px]]


=== Is this the class for me? ===
=== Should I Play A Guardian? ===
The Guardian will be the class of choice for players who enjoy hard-fought battles and heavy hand-to-hand combat. A master of the defensive arts, a Guardian uses taxing attacks and irksome taunts to draw and hold opponents' attention, relying on his shield and weapon to turn aside incoming attacks with blocks and parries. His combat style depends on creating openings during an opponent's attack to provide the opportunity for his own counterattacks
The Guardian will be the class of choice for players who enjoy hard-fought battles and heavy hand-to-hand combat. A master of the defensive arts, a Guardian uses taxing attacks and irksome taunts to draw and the hold the attention of his opponent(s), and relying on his sword and board to turn aside incoming attacks with blocks and parries. His combat style depends on creating openings during an opponent's attack to produce consequential counterattacks.
{| class="wikitable"
{| class="wikitable"
! colspan="2" |Guardian Pros and Cons
|+Guardian Pros & Cons
|-
|-
!Strengths
!(+) Strengths
!Weaknesses
!(-) Weaknesses
|-
|-
|Strong survivability for solo play
| + Strong survivability for solo play
|Low damage puts solo play a bit on the slow side
| - Low damage puts solo play a bit on the slow side
|-
|-
|High Morale
| + High Morale
|Power must be conserved (usually have low reserves)
| - Power must be conserved (usually have low reserves)
|-
|-
|Ability to use all weapons and shields
| + Ability to use all weapons and shields
|High repair costs
| - High repair costs
|-
|-
|Heavy Armour at Level 15
| + Heavy Armour at Level 15
|
|
|}
|}


== Skills and Combat ==
== Skills & Combat ==
'''Reactive Skills'''. The Guardian is the master of reacting and counter-attacking in combat. A sizable number of your skills are dependent on certain combat situations. As you are attacked, you will see the appropriate counter-maneuvers unlock for use against your foe. For example, the skill Retaliation can be used after you parry an attack
'''Reactive Skills'''. The Guardian is the master of reacting and counter-attacking in combat. A sizable number of your skills are dependent on certain combat situations. As you are attacked, you will see the appropriate counter-maneuvers unlock for use against your foe. For example, the skill Retaliation can be used after you parry an attack


Guardian combat in Lord of the Rings Online is a series of single attacks that can lead to a string of attacks. There are two sets of skills— block skills and parry skills— that you will have to concentrate on; most of your other skills revolve around one of these skill sets. The block and parry skill trees contain higher-level skills that you can use only after these base abilities are triggered. A successful block activates one skill, and then successful use of that skill opens up three other skills. The same goes for parry.
Guardian combat in Lord of the Rings Online is a series of single attacks that can lead to a string of attacks. There are two sets of skills—block response skills and parry response skills—that you will have to concentrate on. Most of your other skills fall into one of these two categories. The block and parry skill trees contain higher-level skills that you can use only after these base abilities are triggered. A successful block activates one skill, and then successful use of that skill opens up three other skills. The same goes for parry.


=== Active Skills ===
=== Active Skills ===
''<sup>See full list: [[Guardian Skills#Active Skills|Guardian Skills]]</sup>''

==== A Strong Offense ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Ability
!Category
!Level
!Recovery Time
!Range
!Description
|-
|
|Charge
|Buff
|?
|3m
|
|You charge into the fray.
|-
|
|Guardian's Ward
|Melee
|1
|3s
|3
|Your great skill enables you to strengthen your defences for a short time.
|-
|
|Salt the Wound
|Melee
|?
|5s
|3
|You look to further injure a wound opened by thrust.
|-
|
|Stamp
|Melee
|32
|1m
|3
|Your attack enables you to break your enemy's concentration, interrupting his actions.
|-
|
|Sting
|Melee
|1
|6s
|3
|A quick attack that will lightly wound your opponent.
|-
|
|Sweeping Cut
|Melee+AoE
|2
|9s
|5
|Large sweeping strokes cut into all of your foes standing before you.
|}

==== Ready for Anything ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Ability
!Category
!Level
!Range
!Description
|-
|
|Guardian's Defence
|buff
|4
|
|Increases Block by 5.0%
|-
|
|Guardian's Parry
|buff
|12
|
|Increases Parry by 5.0%
|-
|
|Guardian's Pledge
|buff
|20
|
|Briefly increases Evade, Parry and Block
|-
|
|Protection
|buff
|24
|25
|Allows you to increase your ally's stats while gaining any parry's or blocks that they make
|-
|
|Thrill of Danger
|buff
|28
|10
|Refreshed power, increases with every enemy near you to a max of 3
|-
|
|Warrior's Heart
|buff
|30
|
|Increases Morale for 1 min and also heals some Morale
|-
|
|Deep Breath
|
|34
|
|Eliminates cooldown of warriors heart, guardians pledge, and thrill of danger
|-
|
|Turn the Tables
|melee+debuff
|36
|3
|Exits all harmful combat states
|-
|
|Guardian's Promise
|buff
|38
|
|Creates a whistle which allows people in your fellowship to summon you to their side
|}

==== Block and Counter ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Ability
!Category
!Level
!Power Cost
!Range
!Description
|-
|
|Shield-Swipe
|melee
|4
|9
|3
|After a block you can attack with both your weapon and shield
|-
|
|Bash
|melee
|10
|6
|3
|Shield bash that generates additional threat and temporarily stuns oppenent
|-
|
|Catch a Breath
|heal
|16
|31
|
|Recovers Morale (and Power with equipped trait)
|-
|
|Shield Taunt
|debuff
|22
|8
|
|You clash your weapon upon your shield to attract the enemies attention
|}

==== Drawing the Ire ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Ability
!Category
!Level
!Power Cost
!Range
!Description
|-
|
|Shield-Blow
|melee
|
|8
|3
|Shield hit that generates threat
|-
|
|Vexing Blow
|melee
|6
|5
|3
|Attack that gains threat
|-
|
|Challenge
|debuff
|26
|7
|7
|You taunt your foes to gain threat
|}

==== Parry and Retaliate ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Ability
!Category
!Level
!Power Cost
!Range
!Description
|-
|
|Retaliation
|melee
|8
|3
|3
|After you parry you can perform a swift attack
|-
|
|Overwhelm
|melee
|10
|6
|3
|A powerful attack after Retaliation
|-
|
|Whirling Retaliation
|melee+AoE
|14
|8
|5
|You whirl in a circle to attack multiple foes
|-
|
|Thrust
|bleed
|18
|6
|3
|After Retaliation, Causes your foe to bleed
|}

==== Ranged Skills ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Ability
!Category
!Level
!Power Cost
!Range
!Description
|-
|
|Shoot
|ranged
|30
|9
|30
|Range Weapons
|}


=== Passive Skills ===
=== Passive Skills ===
''<sup>See full list: [[Guardian Skills]]</sup>''


==== Armour Proficiencies ====
== Traits & Deeds ==
''<sup>See: [[Guardian Traits]]</sup><sup>; also [[Guardian Deeds]]</sup>''
{| class="wikitable mw-collapsible mw-collapsed"
!
!Weapon
!Category
!Level
!Description
|-
|
|Light Armour
|
|1
|
|-
|
|Medium Armour
|
|1
|
|-
|
|Shields
|Off-hand
|1
|Increases Armour and Chance to Block
|-
|
|Heavy Armour
|
|15
|
|-
|
|Heavy Shields
|Off-hand
|15
|Increases Armour and Chance to Block
|}

==== Combat Characteristics ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Name
!Level
!Cost
!Description
|-
|
|Block Rank 1
|7
|4s  90  
|Adds 1.0% to Block Chance
|-
|
|Parry Rank 1
|9
|8s  10  
|Adds 1.0% to Parry Chance
|-
|
|Accuracy Rank 1
|11
|12s  10  
|Reduces Miss by a medium amount.
|-
|
|Critical Rank 1
|13
|16s  90  
|Adds 1.0% to Critical Hit Chance
|-
|
|Block Rank 2
|17
|28s  90  
|Adds 1.0% to Block Chance
|-
|
|Evade Rank 1
|19
|36s  10  
|Adds 1.0% to Evade Chance
|-
|
|Parry Rank 2
|21
|44s  10  
|Adds 1.0% to Parry Chance
|-
|
|Accuracy Rank 2
|23
|52s  90  
|Reduces Miss by a medium amount.
|-
|
|Critical Rank 2
|25
|62s  50  
|Adds 1.0% to Critical Hit Chance
|-
|
|Accuracy Rank 3
|29
|84s  10  
|Reduces Miss by a medium amount.
|-
|
|Evade Rank 2
|31
|96s  10  
|Adds 1.0% to Evade Chance
|-
|
|Parry Rank 3
|33
|108s  90  
|Adds 1.0% to Parry Chance
|-
|
|Block Rank 3
|35
|122s  50  
|Adds 1.0% to Block Chance
|-
|
|Parry Rank 4
|39
|152s  10  
|Adds 1.0% to Parry Chance
|-
|
|Accuracy Rank 4
|41
|168s  10  
|Reduces Miss by a small amount.
|-
|
|Block Rank 4
|43
|184s  90  
|Adds 1.0% to Block Chance
|}

==== Instrument Proficiencies ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Name
!Level
!Cost
|-
|
|Horn Use
|5
|2  50  
|-
|
|Lute Use
|5
|2  50  
|}

==== Misc. Passive Skills ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Skill
!Category
!Level
!Description
|-
|
|Shield Spike Use
|
|20
|Increases shield damage(currently bugged only allows about 10-20 seconds of additional damage)
|}

==== Weapon Proficiencies ====
{| class="wikitable mw-collapsible mw-collapsed"
!
!Weapon
!Category
!Level
!Description
|-
|
|Daggers
|1H
|1
|Chance to land critical hit
|-
|
|One-Handed Axes
|1H
|1
|Reduces Enemy's Armour but with increased chance to miss
|-
|
|One-Handed Clubs
|1H
|1
|Chance to Stun
|-
|
|One-Handed Hammers
|1H
|1
|Chance to Stun
|-
|
|One-Handed Maces
|1H
|1
|Chance to Stun
|-
|
|One-Handed Swords
|1H
|1
|Increases to-hit chance
|-
|
|Spear
|MHO
|10
|Chance to Wound causing damage over time
|-
|
|Two-Handed Axes
|2H
|10
|Reduces Enemy's Armour but with increased chance to miss
|-
|
|Two-Handed Clubs
|2H
|10
|Chance to Stun
|-
|
|Two-Handed Hammers
|2H
|10
|Chance to Stun
|-
|
|Two-Handed Swords
|2H
|10
|Increases to-hit chance
|-
|
|Bows
|Ranged
|30
|
|-
|
|Crossbows
|Ranged
|30
|
|}

== Guardian Traits ==
As you gain levels and complete class deeds you will acquire an arsenal of guardian traits to flesh out your build. Feel free to mix and match as you find a build that works for you. Guardian deeds have a number of affects including reduced attack duration, increased healing, decreased cooldowns, and increased threat modifiers.

== Deeds ==
{| class="wikitable mw-collapsible mw-collapsed"
!Name
!Level
!Reward
!Task
!Limit per Day
!
|-
|Stinging Blow
|1
|Stinging Blow
|Strike enemies with the Sting skill (750)
|
|-
|Reactive Block
|1
|Reactive Block
|Strike enemies with Shield-Swipe (400)
|
|-
|Shield Expertise
|1
|Defensive Expertise
|Strike enemies with Shield-Blow (1,500)
|
|-
|Controlled Breathing
|10
|Controlled Breathing
|Use Catch a Breath (250)
|
|-
|Harasser
|10
|Harasser
|Use Vexing Blow (800)
|
|-
|To the Rescue
|10
|To the Rescue
|Evade enemy attacks (1,000)
|
|-
|Guardian's Ward
|10
|Guardian's Ward
|Strike enemies with Guardian's Ward (1,200)
|
|-
|Quickness
|20
|Quickness
|Strike enemies with the Sting skill (1,500)
|
|-
|Grim Challenge
|20
|Grim Challenge
|Use Challenge (300)
|
|-
|Selfless Defence
|20
|Selfless Defence
|Use Protection (200)
|
|-
|Stoic
|20
|Stoic
|Use Guardian's Pledge (200)
|
|-
|Strong Lungs
|30
|Strong Lungs
|Use Deep Breath (100)
|
|-
|Brave Heart
|30
|Brave Heart
|Use Warrior's Heart (150)
|
|-
|Heat of Battle
|30
|Heat of Battle
|Use Thrill of Danger (125)
|}
{| class="wikitable mw-collapsible mw-collapsed"
!Legendary Deeds
|-
!Name
!Level
!Reward
!Task
!
|-
|The Best Defense
|42
|Shield-smash
|Find missing pages (8)
|
|-
|A Shield-maiden's Song
|44
|Guardian's Threat
|Find missing pages (8)
|
|-
|The Final Word
|46
|Challenge the Darkness
|Find missing pages (8)
|
|}

== Traits ==
{| class="wikitable mw-collapsible mw-collapsed"
!Name
!Level
!Source
!Description
!Line Bonus
|-
|Stinging Blow
|1
|
| -3.0 Sting Skill Reset, +10.0% Sting Damage
| +10 Might
|-
|Guardian's Ward
|1
|
|Increases your natural damage mitigation
|Increase Threat
|-
|Defensive Expertise
|3
|
| +3.0% Block, +130 Armour
| Increase Threat
|-
|Reactive Block
|4
|
|Damage your attacker whenever you Block
| +10 Might
|-
|Harasser
|6
|
|Vexing Blow hits three targets
| +10 Vitality
|-
|To the Rescue
|12
|
| +5.0% Run Speed
| +10 Vitality
|-
|Deflected Blows
|15
|Class quest
|Regenerate some Power whenever you Block
|
|-
|Controlled Breathing
|16
|
|Catch a Breath heals additional Morale and also heals Power
|
|-
|Stoic
|20
|
| +15 Vitality, +15 Fate
| Increase Threat
|-
|Quickness
|20
|
| -5.0% Attack Duration, +10 Might
| None
|-
|Selfless Defense
|24
|
|Your Protection ability lowers the threat of the target
|Increase Threat
|-
|Grim Challenge
|26
|
| -15.0 Challenge skill Reset
| +10 Vitality
|-
|Heat of Battle
|28
|
| +3.0 Retaliation Response Time
|
|-
|Brave Heart
|30
|
| -90.0 Warrior's Heart Skill Reset, +3.0 Shield-Swipe Response Time
|
|-
|Strong Lungs
|34
|
| -150.0 Deep Breath Skill Reset
| +10 Might
|-
|Challenge the Darkness (Legendary)
|39/41
|Complete the book The Final Word
|Taunt with +5.0% Parry Chance, +5.0% Block Chance
| -
|-
|Guardian's Threat (Legendary)
|39/41
|Complete the book A Shield-maiden's Song
| +20.0% Perceived Threat
| -
|-
|Shield Smash (Legendary)
|39/41
|Complete the book The Best Defence
|Taunt
| -
|-
|To the King (Legendary)
|45
|Complete the level 45 class quests
|Powerful attack
| -
|}


As you gain levels and complete class deeds you will acquire an arsenal of traits to flesh out your build. Feel free to mix and match as you find a build that works for you. Guardian deeds have a number of effects including reduced attack duration, increased healing, decreased cooldowns, and increased threat modifiers.
== Class Quests ==
== Class Quests ==
Your best rewards will come from your class quests, and your Guardian arsenal will be improved admirably with a few of these quest goodies. When you hit Levels 15 and See your local Guardian trainer for 30, seek out your class your class quests. trainers and collect the quests. Unless you have some quests to complete with other fellows or in your kinship, you should prioritize your class quest to collect the rewards sooner.
Your best rewards will come from your class quests, and your gear will be improved admirably with a few of these quest goodies. When you hit levels 15 and 30, visit your local Guardian trainer to begin these special tasks. Unless you have some quests to complete with other fellows or in your kinship, you should prioritize your class quest to enjoy the benefits of these heightened rewards as soon as possible.


=== A Shield Against Adversity (Level 15) ===
=== A Shield Against Adversity (Level 15) ===
Line 827: Line 53:


=== Articles of Fortitude and Implements of Battle (Level 45) ===
=== Articles of Fortitude and Implements of Battle (Level 45) ===
----
----
----
{| class="wikitable"
{| class="wikitable"
Line 836: Line 63:
|[[File:Lore-master-icon.png|24x24px]][[Lore-master]]
|[[File:Lore-master-icon.png|24x24px]][[Lore-master]]
|[[File:Minstrel-icon.png|24x24px]][[Minstrel]]
|[[File:Minstrel-icon.png|24x24px]][[Minstrel]]
|-
|[[Burglar Skills|Skills]] - [[Burglar|Traits]] - [[Burglar Deeds|Deeds]]
|[[Captain skills|Skills]] - [[Captain traits|Traits]] - [[Captain deeds|Deeds]]
|[[Champion skills|Skills]] - [[Champion traits|Traits]] - [[Champion deeds|Deeds]]
|[[Guardian skills|Skills]] - [[Guardian traits|Traits]] - [[Guardian deeds|Deeds]]
|[[Hunter Skills|Skills]] - [[Hunter traits|Traits]] - [[Hunter deeds|Deeds]]
|[[Lore-master skills|Skills]] - [[Lore-master traits|Traits]] - [[Lore-master deeds|Deeds]]
|[[Minstrel Skills|Skills]] - [[Minstrel traits|Traits]] - [[Minstrel deeds|Deeds]]
|}
|}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 00:10, 18 June 2023

Sam did not wait to wonder what was to be done, or whether he was brave, or loyal, or filled with rage. He sprang forward with a yell, and seized his master's sword in his left hand. Then he charged. –J.R.R. Tolkien, "The Return of the King".

Summary

A sturdy fighter and the protector of the weak, the Guardian is the defender of the Free Peoples of Middle-earth. Usually equipped with a heavy shield, the Guardian is able to withstand blows that would incapacitate his fellows, making him a natural in the defensive arts. In addition with his ability to taunt enemies, making them more likely to attack him than his allies, the Guardian is quite proficient in parrying and blocking incoming blows. The Guardian's prowess with parrying and blocking provides windows of opportunity for him to retaliate with devastating force, strengthening the enemy's aggression towards him.

Races: Dwarf, Elf, Man, Hobbit

Role: Heavy Tank

Should I Play A Guardian?

The Guardian will be the class of choice for players who enjoy hard-fought battles and heavy hand-to-hand combat. A master of the defensive arts, a Guardian uses taxing attacks and irksome taunts to draw and the hold the attention of his opponent(s), and relying on his sword and board to turn aside incoming attacks with blocks and parries. His combat style depends on creating openings during an opponent's attack to produce consequential counterattacks.

Guardian Pros & Cons
(+) Strengths (-) Weaknesses
+ Strong survivability for solo play - Low damage puts solo play a bit on the slow side
+ High Morale - Power must be conserved (usually have low reserves)
+ Ability to use all weapons and shields - High repair costs
+ Heavy Armour at Level 15

Skills & Combat

Reactive Skills. The Guardian is the master of reacting and counter-attacking in combat. A sizable number of your skills are dependent on certain combat situations. As you are attacked, you will see the appropriate counter-maneuvers unlock for use against your foe. For example, the skill Retaliation can be used after you parry an attack

Guardian combat in Lord of the Rings Online is a series of single attacks that can lead to a string of attacks. There are two sets of skills—block response skills and parry response skills—that you will have to concentrate on. Most of your other skills fall into one of these two categories. The block and parry skill trees contain higher-level skills that you can use only after these base abilities are triggered. A successful block activates one skill, and then successful use of that skill opens up three other skills. The same goes for parry.

Active Skills

See full list: Guardian Skills

Passive Skills

See full list: Guardian Skills

Traits & Deeds

See: Guardian Traits; also Guardian Deeds

As you gain levels and complete class deeds you will acquire an arsenal of traits to flesh out your build. Feel free to mix and match as you find a build that works for you. Guardian deeds have a number of effects including reduced attack duration, increased healing, decreased cooldowns, and increased threat modifiers.

Class Quests

Your best rewards will come from your class quests, and your gear will be improved admirably with a few of these quest goodies. When you hit levels 15 and 30, visit your local Guardian trainer to begin these special tasks. Unless you have some quests to complete with other fellows or in your kinship, you should prioritize your class quest to enjoy the benefits of these heightened rewards as soon as possible.

A Shield Against Adversity (Level 15)

A Guardian's Duty (Level 30)

Articles of Fortitude and Implements of Battle (Level 45)



Burglar Captain Champion Guardian Hunter Lore-master Minstrel