Guardian: Difference between revisions

From Echoes of Angmar
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(Moved Deeds and Traits to their own pages.)
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A sturdy fighter and protector of the weak, a skilled Guardian can face even the toughest foes and survive.The Guardian is one of the few classes willing and able to try to draw more blows onto himself, and can retaliate with devastating responses.
A sturdy fighter and protector of the weak, a skilled Guardian can face even the toughest foes and survive.The Guardian is one of the few classes willing and able to try to draw more blows onto himself, and can retaliate with devastating responses.


''Races: Dwarf, Elf, Man, Hobbit''
'''''[[Race|Races:]]''' [[Dwarf]], [[Elf]], [[Race of Man|Man]], [[Hobbit]]''


''Role: Heavy Tank''
'''''[[Role|Role:]]''' [[Tank|Heavy Tank]]''


=== Is this the class for me? ===
=== Is this the class for me? ===
The Guardian will be the class of choice for players who enjoy hard-fought battles and heavy hand-to-hand combat. A master of the defensive arts, a Guardian uses taxing attacks and irksome taunts to draw and hold opponents' attention, relying on his shield and weapon to turn aside incoming attacks with blocks and parries. His combat style depends on creating openings during an opponent's attack to provide the opportunity for his own counterattacks
The Guardian will be the class of choice for players who enjoy hard-fought battles and heavy hand-to-hand combat. A master of the defensive arts, a Guardian uses taxing attacks and irksome taunts to draw and hold opponents' attention, relying on his shield and weapon to turn aside incoming attacks with blocks and parries. His combat style depends on creating openings during an opponent's attack to provide the opportunity for his own counterattacks
{| class="wikitable"
{| class="wikitable"
! colspan="2" |Guardian Pros and Cons
|+Guardian Pros & Cons
|-
|-
!Strengths
!(+) Strengths
!Weaknesses
!(-) Weaknesses
|-
|-
|Strong survivability for solo play
| + Strong survivability for solo play
|Low damage puts solo play a bit on the slow side
| - Low damage puts solo play a bit on the slow side
|-
|-
|High Morale
| + High Morale
|Power must be conserved (usually have low reserves)
| - Power must be conserved (usually have low reserves)
|-
|-
|Ability to use all weapons and shields
| + Ability to use all weapons and shields
|High repair costs
| - High repair costs
|-
|-
|Heavy Armour at Level 15
| + Heavy Armour at Level 15
|
|
|}
|}
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''<sup>See full list: [[Guardian Skills]]</sup>''
''<sup>See full list: [[Guardian Skills]]</sup>''


== Guardian Traits ==
== Traits ==
''<sup>See: [[Guardian Traits]]</sup>''

As you gain levels and complete class deeds you will acquire an arsenal of guardian traits to flesh out your build. Feel free to mix and match as you find a build that works for you. Guardian deeds have a number of affects including reduced attack duration, increased healing, decreased cooldowns, and increased threat modifiers.
As you gain levels and complete class deeds you will acquire an arsenal of guardian traits to flesh out your build. Feel free to mix and match as you find a build that works for you. Guardian deeds have a number of affects including reduced attack duration, increased healing, decreased cooldowns, and increased threat modifiers.


''<sub>See also: [[Guardian Deeds]]</sub>''
== Deeds ==
{| class="wikitable mw-collapsible mw-collapsed"
!Name
!Level
!Reward
!Task
!Limit per Day
!
|-
|Stinging Blow
|1
|Stinging Blow
|Strike enemies with the Sting skill (750)
|
|-
|Reactive Block
|1
|Reactive Block
|Strike enemies with Shield-Swipe (400)
|
|-
|Shield Expertise
|1
|Defensive Expertise
|Strike enemies with Shield-Blow (1,500)
|
|-
|Controlled Breathing
|10
|Controlled Breathing
|Use Catch a Breath (250)
|
|-
|Harasser
|10
|Harasser
|Use Vexing Blow (800)
|
|-
|To the Rescue
|10
|To the Rescue
|Evade enemy attacks (1,000)
|
|-
|Guardian's Ward
|10
|Guardian's Ward
|Strike enemies with Guardian's Ward (1,200)
|
|-
|Quickness
|20
|Quickness
|Strike enemies with the Sting skill (1,500)
|
|-
|Grim Challenge
|20
|Grim Challenge
|Use Challenge (300)
|
|-
|Selfless Defence
|20
|Selfless Defence
|Use Protection (200)
|
|-
|Stoic
|20
|Stoic
|Use Guardian's Pledge (200)
|
|-
|Strong Lungs
|30
|Strong Lungs
|Use Deep Breath (100)
|
|-
|Brave Heart
|30
|Brave Heart
|Use Warrior's Heart (150)
|
|-
|Heat of Battle
|30
|Heat of Battle
|Use Thrill of Danger (125)
|}
{| class="wikitable mw-collapsible mw-collapsed"
!Legendary Deeds
|-
!Name
!Level
!Reward
!Task
!
|-
|The Best Defense
|42
|Shield-smash
|Find missing pages (8)
|
|-
|A Shield-maiden's Song
|44
|Guardian's Threat
|Find missing pages (8)
|
|-
|The Final Word
|46
|Challenge the Darkness
|Find missing pages (8)
|
|}

== Traits ==
{| class="wikitable mw-collapsible mw-collapsed"
!Name
!Level
!Source
!Description
!Line Bonus
|-
|Stinging Blow
|1
|
| -3.0 Sting Skill Reset, +10.0% Sting Damage
| +10 Might
|-
|Guardian's Ward
|1
|
|Increases your natural damage mitigation
|Increase Threat
|-
|Defensive Expertise
|3
|
| +3.0% Block, +130 Armour
| Increase Threat
|-
|Reactive Block
|4
|
|Damage your attacker whenever you Block
| +10 Might
|-
|Harasser
|6
|
|Vexing Blow hits three targets
| +10 Vitality
|-
|To the Rescue
|12
|
| +5.0% Run Speed
| +10 Vitality
|-
|Deflected Blows
|15
|Class quest
|Regenerate some Power whenever you Block
|
|-
|Controlled Breathing
|16
|
|Catch a Breath heals additional Morale and also heals Power
|
|-
|Stoic
|20
|
| +15 Vitality, +15 Fate
| Increase Threat
|-
|Quickness
|20
|
| -5.0% Attack Duration, +10 Might
| None
|-
|Selfless Defense
|24
|
|Your Protection ability lowers the threat of the target
|Increase Threat
|-
|Grim Challenge
|26
|
| -15.0 Challenge skill Reset
| +10 Vitality
|-
|Heat of Battle
|28
|
| +3.0 Retaliation Response Time
|
|-
|Brave Heart
|30
|
| -90.0 Warrior's Heart Skill Reset, +3.0 Shield-Swipe Response Time
|
|-
|Strong Lungs
|34
|
| -150.0 Deep Breath Skill Reset
| +10 Might
|-
|Challenge the Darkness (Legendary)
|39/41
|Complete the book The Final Word
|Taunt with +5.0% Parry Chance, +5.0% Block Chance
| -
|-
|Guardian's Threat (Legendary)
|39/41
|Complete the book A Shield-maiden's Song
| +20.0% Perceived Threat
| -
|-
|Shield Smash (Legendary)
|39/41
|Complete the book The Best Defence
|Taunt
| -
|-
|To the King (Legendary)
|45
|Complete the level 45 class quests
|Powerful attack
| -
|}


== Class Quests ==
== Class Quests ==

Revision as of 02:41, 4 June 2023

Sam did not wait to wonder what was to be done, or whether he was brave, or loyal, or filled with rage. He sprang forward with a yell, and seized his master's sword in his left hand. Then he charged. –J.R.R. Tolkien, "The Return of the King".

Summary

A sturdy fighter and protector of the weak, a skilled Guardian can face even the toughest foes and survive.The Guardian is one of the few classes willing and able to try to draw more blows onto himself, and can retaliate with devastating responses.

Races: Dwarf, Elf, Man, Hobbit

Role: Heavy Tank

Is this the class for me?

The Guardian will be the class of choice for players who enjoy hard-fought battles and heavy hand-to-hand combat. A master of the defensive arts, a Guardian uses taxing attacks and irksome taunts to draw and hold opponents' attention, relying on his shield and weapon to turn aside incoming attacks with blocks and parries. His combat style depends on creating openings during an opponent's attack to provide the opportunity for his own counterattacks

Guardian Pros & Cons
(+) Strengths (-) Weaknesses
+ Strong survivability for solo play - Low damage puts solo play a bit on the slow side
+ High Morale - Power must be conserved (usually have low reserves)
+ Ability to use all weapons and shields - High repair costs
+ Heavy Armour at Level 15

Skills and Combat

Reactive Skills. The Guardian is the master of reacting and counter-attacking in combat. A sizable number of your skills are dependent on certain combat situations. As you are attacked, you will see the appropriate counter-maneuvers unlock for use against your foe. For example, the skill Retaliation can be used after you parry an attack

Guardian combat in Lord of the Rings Online is a series of single attacks that can lead to a string of attacks. There are two sets of skills— block skills and parry skills— that you will have to concentrate on; most of your other skills revolve around one of these skill sets. The block and parry skill trees contain higher-level skills that you can use only after these base abilities are triggered. A successful block activates one skill, and then successful use of that skill opens up three other skills. The same goes for parry.

Active Skills

See full list: Guardian Skills

Passive Skills

See full list: Guardian Skills

Traits

See: Guardian Traits

As you gain levels and complete class deeds you will acquire an arsenal of guardian traits to flesh out your build. Feel free to mix and match as you find a build that works for you. Guardian deeds have a number of affects including reduced attack duration, increased healing, decreased cooldowns, and increased threat modifiers.

See also: Guardian Deeds

Class Quests

Your best rewards will come from your class quests, and your Guardian arsenal will be improved admirably with a few of these quest goodies. When you hit Levels 15 and See your local Guardian trainer for 30, seek out your class your class quests. trainers and collect the quests. Unless you have some quests to complete with other fellows or in your kinship, you should prioritize your class quest to collect the rewards sooner.

A Shield Against Adversity (Level 15)

A Guardian's Duty (Level 30)

Articles of Fortitude and Implements of Battle (Level 45)



Burglar Captain Champion Guardian Hunter Lore-master Minstrel