Guardian

From Echoes of Angmar

A sturdy fighter and protector of the weak, a skilled Guardian can face even the toughest foes and survive.The Guardian is one of the few classes willing and able to try to draw more blows onto himself, and can retaliate with devastating responses.

Races: Dwarf, Elf, Man, Hobbit

Role: Heavy Tank

Is this the class for me?

The Guardian will be the class of choice for players who enjoy hard-fought battles and heavy hand-to-hand combat. A master of the defensive arts, a Guardian uses taxing attacks and irksome taunts to draw and hold opponents' attention, relying on his shield and weapon to turn aside incoming attacks with blocks and parries. His combat style depends on creating openings during an opponent's attack to provide the opportunity for his own counterattacks

Guardian Pros and Cons
Strengths Weaknesses
Strong survivability for solo play Low damage puts solo play a bit on the slow side
High Morale Power must be conserved (usually have low reserves)
Ability to use all weapons and shields High repair costs
Heavy Armour at Level 15

Skills and Combat

Reactive Skills. The Guardian is the master of reacting and counter-attacking in combat. A sizable number of your skills are dependent on certain combat situations. As you are attacked, you will see the appropriate counter-maneuvers unlock for use against your foe. For example, the skill Retaliation can be used after you parry an attack

Guardian combat in Lord of the Rings Online is a series of single attacks that can lead to a string of attacks. There are two sets of skills— block skills and parry skills— that you will have to concentrate on; most of your other skills revolve around one of these skill sets. The block and parry skill trees contain higher-level skills that you can use only after these base abilities are triggered. A successful block activates one skill, and then successful use of that skill opens up three other skills. The same goes for parry.

Active Skills

A Strong Offense

Ability Category Level Recovery Time Range Description
Charge Buff ? 3m You charge into the fray.
Guardian's Ward Melee 1 3s 3 Your great skill enables you to strengthen your defences for a short time.
Salt the Wound Melee ? 5s 3 You look to further injure a wound opened by thrust.
Stamp Melee 32 1m 3 Your attack enables you to break your enemy's concentration, interrupting his actions.
Sting Melee 1 6s 3 A quick attack that will lightly wound your opponent.
Sweeping Cut Melee+AoE 2 9s 5 Large sweeping strokes cut into all of your foes standing before you.

Ready for Anything

Ability Category Level Range Description
Guardian's Defence buff 4 Increases Block by 5.0%
Guardian's Parry buff 12 Increases Parry by 5.0%
Guardian's Pledge buff 20 Briefly increases Evade, Parry and Block
Protection buff 24 25 Allows you to increase your ally's stats while gaining any parry's or blocks that they make
Thrill of Danger buff 28 10 Refreshed power, increases with every enemy near you to a max of 3
Warrior's Heart buff 30 Increases Morale for 1 min and also heals some Morale
Deep Breath 34 Eliminates cooldown of warriors heart, guardians pledge, and thrill of danger
Turn the Tables melee+debuff 36 3 Exits all harmful combat states
Guardian's Promise buff 38 Creates a whistle which allows people in your fellowship to summon you to their side

Block and Counter

Ability Category Level Power Cost Range Description
Shield-Swipe melee 4 9 3 After a block you can attack with both your weapon and shield
Bash melee 10 6 3 Shield bash that generates additional threat and temporarily stuns oppenent
Catch a Breath heal 16 31 Recovers Morale (and Power with equipped trait)
Shield Taunt debuff 22 8 You clash your weapon upon your shield to attract the enemies attention

Drawing the Ire

Ability Category Level Power Cost Range Description
Shield-Blow melee 8 3 Shield hit that generates threat
Vexing Blow melee 6 5 3 Attack that gains threat
Challenge debuff 26 7 7 You taunt your foes to gain threat

Parry and Retaliate

Ability Category Level Power Cost Range Description
Retaliation melee 8 3 3 After you parry you can perform a swift attack
Overwhelm melee 10 6 3 A powerful attack after Retaliation
Whirling Retaliation melee+AoE 14 8 5 You whirl in a circle to attack multiple foes
Thrust bleed 18 6 3 After Retaliation, Causes your foe to bleed

Ranged Skills

Ability Category Level Power Cost Range Description
Shoot ranged 30 9 30 Range Weapons

Passive Skills

Armour Proficiencies

Weapon Category Level Description
Light Armour 1
Medium Armour 1
Shields Off-hand 1 Increases Armour and Chance to Block
Heavy Armour 15
Heavy Shields Off-hand 15 Increases Armour and Chance to Block

Combat Characteristics

Name Level Cost Description
Block Rank 1 7 4s  90   Adds 1.0% to Block Chance
Parry Rank 1 9 8s  10   Adds 1.0% to Parry Chance
Accuracy Rank 1 11 12s  10   Reduces Miss by a medium amount.
Critical Rank 1 13 16s  90   Adds 1.0% to Critical Hit Chance
Block Rank 2 17 28s  90   Adds 1.0% to Block Chance
Evade Rank 1 19 36s  10   Adds 1.0% to Evade Chance
Parry Rank 2 21 44s  10   Adds 1.0% to Parry Chance
Accuracy Rank 2 23 52s  90   Reduces Miss by a medium amount.
Critical Rank 2 25 62s  50   Adds 1.0% to Critical Hit Chance
Accuracy Rank 3 29 84s  10   Reduces Miss by a medium amount.
Evade Rank 2 31 96s  10   Adds 1.0% to Evade Chance
Parry Rank 3 33 108s  90   Adds 1.0% to Parry Chance
Block Rank 3 35 122s  50   Adds 1.0% to Block Chance
Parry Rank 4 39 152s  10   Adds 1.0% to Parry Chance
Accuracy Rank 4 41 168s  10   Reduces Miss by a small amount.
Block Rank 4 43 184s  90   Adds 1.0% to Block Chance

Instrument Proficiencies

Name Level Cost
Horn Use 5 2  50  
Lute Use 5 2  50  

Misc. Passive Skills

Skill Category Level Description
Shield Spike Use 20 Increases shield damage(currently bugged only allows about 10-20 seconds of additional damage)

Weapon Proficiencies

Weapon Category Level Description
Daggers 1H 1 Chance to land critical hit
One-Handed Axes 1H 1 Reduces Enemy's Armour but with increased chance to miss
One-Handed Clubs 1H 1 Chance to Stun
One-Handed Hammers 1H 1 Chance to Stun
One-Handed Maces 1H 1 Chance to Stun
One-Handed Swords 1H 1 Increases to-hit chance
Spear MHO 10 Chance to Wound causing damage over time
Two-Handed Axes 2H 10 Reduces Enemy's Armour but with increased chance to miss
Two-Handed Clubs 2H 10 Chance to Stun
Two-Handed Hammers 2H 10 Chance to Stun
Two-Handed Swords 2H 10 Increases to-hit chance
Bows Ranged 30
Crossbows Ranged 30

Guardian Traits

As you gain levels and complete class deeds you will acquire an arsenal of guardian traits to flesh out your build. Feel free to mix and match as you find a build that works for you. Guardian deeds have a number of affects including reduced attack duration, increased healing, decreased cooldowns, and increased threat modifiers.

Deeds

Name Level Reward Task Limit per Day
Stinging Blow 1 Stinging Blow Strike enemies with the Sting skill (750)
Reactive Block 1 Reactive Block Strike enemies with Shield-Swipe (400)
Shield Expertise 1 Defensive Expertise Strike enemies with Shield-Blow (1,500)
Controlled Breathing 10 Controlled Breathing Use Catch a Breath (250)
Harasser 10 Harasser Use Vexing Blow (800)
To the Rescue 10 To the Rescue Evade enemy attacks (1,000)
Guardian's Ward 10 Guardian's Ward Strike enemies with Guardian's Ward (1,200)
Quickness 20 Quickness Strike enemies with the Sting skill (1,500)
Grim Challenge 20 Grim Challenge Use Challenge (300)
Selfless Defence 20 Selfless Defence Use Protection (200)
Stoic 20 Stoic Use Guardian's Pledge (200)
Strong Lungs 30 Strong Lungs Use Deep Breath (100)
Brave Heart 30 Brave Heart Use Warrior's Heart (150)
Heat of Battle 30 Heat of Battle Use Thrill of Danger (125)
Legendary Deeds
Name Level Reward Task
The Best Defense 42 Shield-smash Find missing pages (8)
A Shield-maiden's Song 44 Guardian's Threat Find missing pages (8)
The Final Word 46 Challenge the Darkness Find missing pages (8)

Traits

Name Level Source Description Line Bonus
Stinging Blow 1 -3.0 Sting Skill Reset, +10.0% Sting Damage +10 Might
Guardian's Ward 1 Increases your natural damage mitigation Increase Threat
Defensive Expertise 3 +3.0% Block, +130 Armour Increase Threat
Reactive Block 4 Damage your attacker whenever you Block +10 Might
Harasser 6 Vexing Blow hits three targets +10 Vitality
To the Rescue 12 +5.0% Run Speed +10 Vitality
Deflected Blows 15 Class quest Regenerate some Power whenever you Block
Controlled Breathing 16 Catch a Breath heals additional Morale and also heals Power
Stoic 20 +15 Vitality, +15 Fate Increase Threat
Quickness 20 -5.0% Attack Duration, +10 Might None
Selfless Defense 24 Your Protection ability lowers the threat of the target Increase Threat
Grim Challenge 26 -15.0 Challenge skill Reset +10 Vitality
Heat of Battle 28 +3.0 Retaliation Response Time
Brave Heart 30 -90.0 Warrior's Heart Skill Reset, +3.0 Shield-Swipe Response Time
Strong Lungs 34 -150.0 Deep Breath Skill Reset +10 Might
Challenge the Darkness (Legendary) 39/41 Complete the book The Final Word Taunt with +5.0% Parry Chance, +5.0% Block Chance -
Guardian's Threat (Legendary) 39/41 Complete the book A Shield-maiden's Song +20.0% Perceived Threat -
Shield Smash (Legendary) 39/41 Complete the book The Best Defence Taunt -
To the King (Legendary) 45 Complete the level 45 class quests Powerful attack -

Class Quests

Your best rewards will come from your class quests, and your Guardian arsenal will be improved admirably with a few of these quest goodies. When you hit Levels 15 and See your local Guardian trainer for 30, seek out your class your class quests. trainers and collect the quests. Unless you have some quests to complete with other fellows or in your kinship, you should prioritize your class quest to collect the rewards sooner.

A Shield Against Adversity (Level 15)

A Guardian's Duty (Level 30)

Articles of Fortitude and Implements of Battle (Level 45)



Burglar Captain Champion Guardian Hunter Lore-master Minstrel
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