When you parry an enemy's attack, you can respond with a highly damaging melee attack. This attack will never miss against on level targets and cannot be parried, blocked or evaded.
This attack deals additional damage if the enemy is suffering from your Barbed Arrow and both attack and additional damage have an increased chance to critical. However, using this skill will stop the bleeding.
When an enemy falls below 50% of its health, you may take a shot which inflicts massive damage. If you land a Critical Hit, this attack will deal exceptional bonus damage.
Your survival-skills enable you to make your Fellowship comfortable in the wild, increasing their recovery and enabling some crafting skills. The campfire lasts for 3 minutes.
Your wilderness knowledge allows you to prepare a snare for enemies which will slow them and cause them damage over time. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
Your survival skills enable you to lay traps for enemies which can hold them in place. The trap remains for 60 seconds after being placed. This skill is easily interrupted.
You can find strength from the land. Devoting all of your attention to the task, you can recover power swiftly in the midst of conflict. This skill is easily interrupted.
Taking great care and practiced aim, you prepare a shot to strike at your target's most vital weak spot. This shot will not miss, nor can your target parry, block or evade it.
You take a stance which decreases the Power cost and reduces the chance that your enemy's attention will turn to you. While in Endurance Stance, your Quick Shot does not draw as much attention as it normally does.
You take a stance which decreases the possibility that your enemies will avoid your shots. While in Precision Stance, your Quick Shot has an increased chance to score Critical Hits.
You take a stance which increases the damage of your shots, while increasing the Power cost and draws the enemy's attention to yourself. While in Strength Stance, your Quick Shot will slow your enemy's movement.
Allows hunters to employ ancient chants to empower their bow to various different ends.
Hand Wrought Traps
15
Allows use of specialized traps.
Improved Range
1
Your skill with ranged weapons allows you to attack from a greater distance than others.
Tracking Guide
35
Allows the Hunter to share the location of his tracked target with his fellowship members. Only information about non-player targets can be shared in this way.
Use of Fire
20
Enables hunters to apply fire-oil to their arrows.
Use of Light
30
Enables hunters to apply light-oil to their arrows.
Weapon Proficiencies
Weapon
Category
Level
Description
Bows
Range
1
Daggers
1H
1
Increases chance to land critical hit.
One-Handed Axes
1H
1
Reduces Enemy's Armour but with increased chance to miss.