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* While Burglars can do significant bursts of damage in the right situation, [[DPS]] is not their primary focus. In most encounters they will output less sustained damage than a DPS class such as the [[Hunter]] or [[Champion]].
* While Burglars can do significant bursts of damage in the right situation, [[DPS]] is not their primary focus. In most encounters they will output less sustained damage than a DPS class such as the [[Hunter]] or [[Champion]].
* Your [[Skills#Weapon Proficiencies|weapon selection]] is severely limited. Burglars only have access to daggers, one-handed maces, and one-handed swords.
* Your [[Skills#Weapon Proficiencies|weapon selection]] is severely limited. Burglars only have access to daggers, one-handed maces, and one-handed swords.
* Burglars are notoriously weak at the earliest levels of the game, becoming more competent at level 10 when they gain access to [[dual-wielding]].
* Burglars are notoriously weak at the earliest levels of the game, becoming more competent at level 10 when they gain access to [[dual-wielding]] and [[medium armor]].


== Skills and Combat ==
== Skills and Combat ==
''<sup>See full list: [[Burglar Skills]]</sup>''
=== [[Burglar Skills#Active Skills|Active Skills]] ===


==== Bag of Tricks ====
What makes a Burglar a Burglar? The skills, of course. Early in your career, you'll learn just about everything you need to. By the time you reach Level 12, you'll have your trade's basic tools. After that, the skills you learn are
{| class="wikitable"
|A Burglar's '''Tricks''' are a core mechanic of the class. Starting with [[Trick: Disable]] at level 2 which reduces a target's attack speed and damage, Burglars gain access to several powerful [[debuffs]]. While Burglars learn several different '''Tricks''' as they move up in experience, only one '''Trick''' can be active on a target at once. Later on, you'll gain skills such as [[Mischievous Glee]] that let you remove the '''Trick''' from a target, while providing some kind of benefit for doing so.
''Note: If there are multiple Burglars in a fellowship each Burglar can place his own '''Trick''' on a target.''
|}


==== Elements of Surprise ====
additional tools for special circumstances or improved and alternate versions of skills you already have.
{| class="wikitable"
|Use these skills to engage foes on your own terms. [[Sneak]] is the single most important skill you'll ever learn, allowing you to enter '''Stealth''' and position yourself behind a target for a highly damaging [[Surprise Strike]] or [[Cunning Attack]] opener. At higher levels Burglars learn more ways to manipulate encounters, such as [[Diversion]] (which forces an enemy to turn their back to you) or [[Hide in Plain Sight]] (which allows you to enter '''Stealth''' while in combat).
|}


=== Active Skills ===
==== Razor-sharp Wit ====
{| class="wikitable"
==== [[Burglar Skills#Bag of Tricks|Bag of Tricks]] ====
|Burglars are not just about debuffing enemies and staying out of sight. You can leverage your sharp wit to deal high bursts of single-target damage through [[Critical Hits]]. [[Burglar's Advantage]] is a skill learned at level 4 which allows you to deal a strike of opportunity whenever you score a critical attack. At level 12 you learn [[Aim]], allowing you to ensure a Critical Hit and more reliably employ Burglar's Advantage.
A Burglar's '''Tricks''' are a core mechanic of the class. Starting with [[Trick: Disable]] at level 2 which reduces a target's attack speed and damage, Burglars gain access to several powerful [[debuffs]]. While Burglars learn several different '''Tricks''' as they move up in experience, only one '''Trick''' can be active on a target at once. Later on, you'll gain skills such as [[Mischievous Glee]] that let you remove the '''Trick''' from a target, while providing some kind of benefit for doing so.
|}


==== The Resourceful Burglar ====
''Note: If there are multiple Burglars in a fellowship each Burglar can place his own '''Trick''' on a target.''
{| class="wikitable"
|A successful Burglar is one who controls the combat encounter from the beginning. That being said, sometimes even the best find themselves in a tough spot. If you find yourself facing off against an enraged enemy, consider using [[Touch and Go]] to evade his attacks. If you find yourself caught off-guard and [[Crowd Control|stunned]], you'll want to use [[Find Footing]] to get back in the fight before the enemy can finish you off.
|}

=== [[Burglar Skills#Passive Skills|Passive Skills]] ===

==== Proficiencies ====


* Burglars gain proficiency with [[medium armor]] at level 10.
==== [[Burglar Skills#Elements of Surprise|Elements of Surprise]] ====
* Burglars can also [[Dual-wielding|dual-wield]] starting at level 10.
Use these skills to engage foes on your own terms. [[Sneak]] is the single most important skill you'll ever learn, allowing you to enter '''Stealth''' and position yourself behind a target for a highly damaging [[Surprise Strike]] or [[Cunning Attack]] opener. At higher levels Burglars learn more ways to manipulate encounters, such as [[Diversion]] (which forces an enemy to turn their back to you) or [[Hide in Plain Sight]] (which allows you to enter '''Stealth''' while in combat).
* Burglars would have the [[Skills#Weapon Proficiencies|fewest options]] when it come to weapon types, if not for [[Lore-master|Lore-masters]]. Burglars can use daggers, 1H maces, and 1H swords.
* Burglars gain passive stat increases in evade, parry, crit, and accuracy as they level-up. Make sure to purchase these as well as your active skills on level-up from the [[Burglar Trainer]].


==== Miscellaneous ====
==== [[Burglar Skills#Razor-Sharp Wit|Razor-sharp Wit]] ====
Burglars are not just about debuffing enemies and staying out of sight. You can leverage your sharp wit to deal high bursts of single-target damage through [[Critical Hits]]. [[Burglar's Advantage]] is a skill learned at level 4 which allows you to deal a strike of opportunity whenever you score a critical attack. At level 12 you learn [[Aim]], allowing you to ensure a Critical Hit and more reliably employ Burglar's Advantage.


* [[Clever Devices]] and [[Tools of the Trade]] are both purchasable at level 20. They give the Burglar access to [[caltrops]], [[marbles]], [[stun dust]], and [[throwing weapons]].
==== [[Burglar Skills#The Resourceful Burglar|The Resourceful Burglar]] ====
A successful Burglar is one who controls the combat encounter from the beginning. That being said, sometimes even the best find themselves in a tough spot. If you find yourself facing off against an enraged enemy, consider using [[Touch and Go]] to evade his attacks. If you find yourself caught off-guard and [[Crowd Control|stunned]], you'll want to use [[Find Footing]] to get back in the fight before the enemy can finish you off.


=== Passive Skills ===
== Traits ==
== Traits ==
''<sup>See main page: [[Burglar Traits]]</sup>''
''<sup>See main page: [[Burglar Traits]]</sup>''

Revision as of 13:19, 30 May 2023

A master of tricks and bewilderment, the Burglar excels at evading the ire of their enemies. They rely on their mastery of Stealth to remain unseen, using their array of Tricks to confuse and weaken their foes. Preferring to attack from behind, the Burglar is learned in the art of twisting their enemy's will to yield to their own. They draw their strength from revealing an enemy's weaknesses and exploiting their openings to their fullest advantage. Additionally, the Burglar demonstrates great prowess in the art of Crowd Control, enabling them to mesmerize enemies considerably, buying them and their Fellowship ample time to devise their next move. Most importantly, the Burglar is the only member of a Fellowship that can forcefully initiate a Fellowship Maneuver: a special chaining sequence that provides unique Fellowship-wide benefits. While quite adept at standing toe-to-toe with their enemies, the Burglar thrives most in the company of more provocative Fellows, allowing them to bide their time, slowly bringing their opponent to his knees.

Available Races: Man, Hobbit

Role: Support

Is this the class for me?

The Burglar will be the class of choice for players who enjoy using cunning and tricks to defeat their opponents. Using stealth, a Burglar can strike from the shadows, taking his opponents unawares. A Burglar can blind foes by tossing dust in their eyes, or befuddle someone with a riddle. A Burglar's combat style hinges on his ability to outmaneuver and outwit his opponents while hitting them where it hurts.

Strengths

  • Tricks are strong debuffs unique to Burglars.
  • The Burglar is the only class that can reliably begin Fellowship Maneuvers.
  • Burglars are the only class that can use Stealth to change the way they approach combat encounters.

Note: While Hunters have the use of Camouflage and Elves have the racial trait Sylvan Shadows, both of these options have severe drawbacks. Hunters must remain stationary to use Camouflage, and Sylvan Shadows has a long cooldown. If you want to make stealth part of your gameplay experience, Burglar is the go-to.

Weaknesses

  • While Burglars can do significant bursts of damage in the right situation, DPS is not their primary focus. In most encounters they will output less sustained damage than a DPS class such as the Hunter or Champion.
  • Your weapon selection is severely limited. Burglars only have access to daggers, one-handed maces, and one-handed swords.
  • Burglars are notoriously weak at the earliest levels of the game, becoming more competent at level 10 when they gain access to dual-wielding and medium armor.

Skills and Combat

Active Skills

Bag of Tricks

A Burglar's Tricks are a core mechanic of the class. Starting with Trick: Disable at level 2 which reduces a target's attack speed and damage, Burglars gain access to several powerful debuffs. While Burglars learn several different Tricks as they move up in experience, only one Trick can be active on a target at once. Later on, you'll gain skills such as Mischievous Glee that let you remove the Trick from a target, while providing some kind of benefit for doing so.

Note: If there are multiple Burglars in a fellowship each Burglar can place his own Trick on a target.

Elements of Surprise

Use these skills to engage foes on your own terms. Sneak is the single most important skill you'll ever learn, allowing you to enter Stealth and position yourself behind a target for a highly damaging Surprise Strike or Cunning Attack opener. At higher levels Burglars learn more ways to manipulate encounters, such as Diversion (which forces an enemy to turn their back to you) or Hide in Plain Sight (which allows you to enter Stealth while in combat).

Razor-sharp Wit

Burglars are not just about debuffing enemies and staying out of sight. You can leverage your sharp wit to deal high bursts of single-target damage through Critical Hits. Burglar's Advantage is a skill learned at level 4 which allows you to deal a strike of opportunity whenever you score a critical attack. At level 12 you learn Aim, allowing you to ensure a Critical Hit and more reliably employ Burglar's Advantage.

The Resourceful Burglar

A successful Burglar is one who controls the combat encounter from the beginning. That being said, sometimes even the best find themselves in a tough spot. If you find yourself facing off against an enraged enemy, consider using Touch and Go to evade his attacks. If you find yourself caught off-guard and stunned, you'll want to use Find Footing to get back in the fight before the enemy can finish you off.

Passive Skills

Proficiencies

  • Burglars gain proficiency with medium armor at level 10.
  • Burglars can also dual-wield starting at level 10.
  • Burglars would have the fewest options when it come to weapon types, if not for Lore-masters. Burglars can use daggers, 1H maces, and 1H swords.
  • Burglars gain passive stat increases in evade, parry, crit, and accuracy as they level-up. Make sure to purchase these as well as your active skills on level-up from the Burglar Trainer.

Miscellaneous

Traits

See main page: Burglar Traits

The best Burglars are active, and the more active they are, the more class traits they unlock. Use your Burglar skills as much as possible to unlock the traits that directly modify your class skills, providing more raw power than most race and virtue traits. After you have a few class traits, you can customize your abilities to your play style and develop a more unique Burglar.

Initially, when you unlock your first few class trait slots, you probably won't have many choices to fill; put whatever traits you have in the slots. Even these will prove advantageous. As you achieve more and more traits, you'll power up your Burglar, and no one will ever mistake you for a common thief again.

Class Quests

All Class Quests are bestowed by the Class Trainer.

A Thief in the Night (Level 15)

A Burglar's Errand (Level 30)

Articles of Cunning & Implements of the Night (Level 45)



Burglar Captain Champion Guardian Hunter Lore-master Minstrel